Slay the Spire 2 reverts key nerfs in latest beta patch

Mega Crit has released a new beta patch for Slay the Spire 2 that reverses several balance changes from the previous update. The developer emphasized that in-game feedback, rather than Steam review bombing, guided the adjustments. Prepared returns for the Silent character, among other tweaks.

Mega Crit deployed beta patch v0.101.0 for Slay the Spire 2 on March 27, rolling back many alterations from the v0.100.0 patch released on March 20. The update restores the Prepared skill for the Silent character, removing the replacement Prepare skill. Co-founder Anthony Giovannetti explained in the patch notes that while Sly synergies are too dominant, Prepared remains integral to the Silent's core identity. Changes to the Necrobinder's Borrowed Time and Capture Spirit cards have also been reverted. Mega Crit highlighted the in-game feedback tool as instrumental in guiding these decisions, increasing its character limit from 500 to 8,000 words. The studio tweeted: Another patch just dropped on the Beta Branch, with lots of balance adjustments from last week's beta patch! Notably: Prepared is back! So you can lower your Shivs 😅 But seriously, the in-game feedback we've received is much appreciated. Other adjustments include buffs for Ironclad, such as Cinder now exhausting a card from the hand instead of the draw pile, and Tremble gaining exhaust effects. The Regent received multiple enhancements, like Spoils of War drawing two cards, Sword Sage no longer raising Sovereign Blade's cost, and upgraded Parry providing 14 block. In contrast, the Defect saw a nerf to Voltaic, raising its cost from 2 to 3. Mega Crit noted over 15,000 negative Steam reviews last week but attributed changes to player feedback via the in-game tool. Community reactions on r/slaythespire have been largely positive, though some players question potential review bombing influence.

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Realistic illustration of a computer screen showing Slay the Spire 2's Neowsletter roadmap, surrounded by game elements, for gaming news article.
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Mega Crit shares Slay the Spire 2 roadmap in first-month Neowsletter

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One day after Major Update #1 and a wave of review bombing, Mega Crit released a 'Neowsletter' outlining the roadmap for Slay the Spire 2, one month into early access. It shares player statistics, development insights, upcoming features, and reaffirms the small-team approach without strict deadlines.

Slay the Spire 2's Steam rating has fallen following the announcement of its first major balance patch. The opt-in beta update, aimed at curbing infinite card combos, has drawn backlash over specific nerfs. Mega Crit released detailed patch notes for testing on Steam's beta branch.

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Mega Crit released Major Update #1 for Slay the Spire 2 on Steam, bringing beta branch content to the main version with balance changes, new cards, and UI improvements. The update triggered a second wave of review bombing in the past 24 hours, with 3,609 negative reviews mostly from Chinese accounts. Players cited nerfs to infinite combos and buffs to bosses like the Doormaker as making the game harder.

Mega Crit has announced that Slay the Spire 2, the sequel to the 2019 deckbuilding roguelike, will launch in Steam Early Access on March 5, 2026. The release coincides with major titles including Grand Theft Auto 6, Marathon, and Pokémon Pokopia. The date follows a delay from an original 2025 plan due to team personal matters and additional development time.

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Developer Mega Crit announced on February 19 that Slay the Spire 2 will enter early access on March 5. Several indie studios have delayed or rescheduled their roguelike deckbuilder games to avoid competing directly with the highly anticipated sequel. This move echoes past instances where smaller titles shifted to sidestep major releases.

Embark Studios has released the Shrouded Sky update (v1.17.0) for Arc Raiders, the February installment of the Escalation roadmap, adding a hurricane map condition and two new ARC enemies to the Rust Belt. It also includes weapon balancing, a free Surgeon raider deck, facial hair customization, and numerous fixes.

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Bungie released a patch on March 31 for Marathon, eliminating slide-canceling and Thief grappling hook movement exploits used for unfair advantages. Changes include reopening an Outpost destroyed wing shortcut with a puzzle, Pinwheel loot and challenge improvements, a new locked keycard room, bullet-proof glass in the Hub, and a Dire Marsh bug fix. The game has sold over 1.2 million copies since launch amid strong reviews.

 

 

 

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