Illustrative image of a PS5 console with exclusive games like Ghost of Yotei and Saros behind a locked gate blocking PCs, symbolizing Sony's decision to halt single-player PC ports.
Illustrative image of a PS5 console with exclusive games like Ghost of Yotei and Saros behind a locked gate blocking PCs, symbolizing Sony's decision to halt single-player PC ports.
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Sony halts PC ports for first-party single-player PlayStation games

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Sony Interactive Entertainment has abandoned plans to release current and future first-party single-player PlayStation games on PC, according to a Bloomberg report. Titles including last year's Ghost of Yotei and the upcoming Saros—a Returnal successor set for April 30—will stay exclusive to PS5, while multiplayer games like Marathon (launching tomorrow on PS5 and PC) and Marvel Tokon continue multi-platform. This reverses six years of ports since Horizon Zero Dawn.

The shift was detailed in a Bloomberg article by Jason Schreier, citing sources familiar with Sony's plans and building on his February podcast speculation. Single-player first-party titles' PC ports were scrapped in recent weeks amid concerns they undermine PS5 and successor console sales, erode brand value, and risk appearing on rival hardware like a rumored next-gen Xbox supporting PC games. Recent ports have underperformed, contributing just 2-5% to earnings despite past successes once dubbed 'printing money' by former executive Shuhei Yoshida. Players criticized delays, inconsistent timelines, and requirements like PlayStation account logins.

Multiplayer and online titles, including Bungie's Marathon reboot and Marvel Tokon, will launch on both PS5 and PC via Steam to leverage broad audiences. Sony-published third-party games such as Death Stranding 2: On the Beach (PC in 2026) and Kena: Scars of Kosmora proceed as planned.

Sony's PC strategy began in 2020 with Horizon Zero Dawn, followed by God of War, Ghost of Tsushima, The Last of Us Part I, God of War Ragnarök, Helldivers 2, and Marvel’s Spider-Man titles. President Hiroki Totoki emphasized multi-platform profits in 2024, but internal debates weigh risks against Microsoft's simultaneous Xbox-PC launches (e.g., Fable, Forza Horizon 6) and Nintendo's exclusivity. Sources note Sony's approach could evolve. A PlayStation spokesperson declined to comment.

लोग क्या कह रहे हैं

Reactions on X to Sony's reported decision to halt PC ports for first-party single-player PlayStation games are polarized. PlayStation enthusiasts celebrate the return to console exclusivity, citing brand protection and poor PC sales performance. PC advocates express frustration over missing titles like Ghost of Yotei and Saros, while some skeptically question the revenue impact and attribute underperformance to port quality or character appeal. Multiplayer games remain multiplatform.

संबंधित लेख

Illustration of Sony unveiling God of War spin-off and Wolverine at State of Play event.
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Sony unveils God of War spin-off and Wolverine at State of Play

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Sony held its State of Play showcase on June 2, revealing gameplay and release dates for multiple upcoming PlayStation 5 titles. The hour-long presentation featured first-party and third-party games during Summer Game Fest week.

Sony has decided to stop releasing its biggest PlayStation 5 single-player narrative games on PC, PlayStation Studios CEO Hermen Hulst told staff during a May 18 town hall. The shift, first reported in March, begins with titles such as Ghost of Yōtei and Saros.

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Former PlayStation executive Shuhei Yoshida defended Sony's approach of delayed PC releases for major titles, expressing doubt about day-and-date launches and stating no evidence of a strategy change—comments coming after a Bloomberg report on halted single-player ports.

Sony's latest PlayStation 5 exclusive Saros has sold just over 300000 copies in its first two weeks on sale. The game has generated $22 million in revenue so far. Sales are tracking slightly behind those of developer Housemarque's previous title Returnal despite a much larger console install base.

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