GOG plans first-party Linux support

Digital game distributor GOG has announced intentions to introduce native Linux support for its platform. This move aims to expand accessibility for Linux users in PC gaming.

GOG, a popular platform for DRM-free games, is preparing to offer first-party support for Linux operating systems. According to reports from TechPowerUp, this development signals a commitment to broadening compatibility beyond Windows and macOS environments. The initiative comes amid growing interest in Linux for gaming, driven by platforms like Steam's Proton compatibility layer. No specific timeline or details on implementation have been disclosed in the available information. This step could benefit the open-source community by providing direct access to GOG's extensive library of over 6,000 titles without relying on third-party workarounds. Industry observers note that enhancing Linux support aligns with trends toward cross-platform play, potentially attracting more developers to the ecosystem.

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Opera GX launches on Linux after announcement

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Opera GX, the gamer-focused web browser, has officially launched on Linux, supporting Debian, Ubuntu, Fedora, and openSUSE-based systems—fulfilling the January announcement for a Q1 2026 release. Features like GX Control for limiting RAM/network usage and Hot Tabs Killer for resource-heavy tabs are now available.

Unity has revealed plans to integrate official Steam support into its game engine, aiming for better native performance on Linux devices like the Steam Deck and the upcoming Steam Machine. The announcement was made during the GDC 2026 Product Update. This move seeks to reduce reliance on Valve's Proton compatibility layer.

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Intel is actively working to improve gaming experiences on Linux operating systems. The company is also scouting for new talent to support these efforts. This initiative aims to bolster Linux's capabilities in the gaming sector.

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