Like a Dragon: Pirate Yakuza in Hawaii celebrates first anniversary

One year after its release, Like a Dragon: Pirate Yakuza in Hawaii continues to stand out as a highlight in Sega's lineup. The spin-off game features Goro Majima in a pirate-themed adventure across the Hawaiian Islands. Developer Ryu Ga Gotoku Studio has crafted a chaotic yet engaging experience that builds on the Yakuza series' strengths.

Like a Dragon: Pirate Yakuza in Hawaii launched on February 21, 2025, and has since become a notable entry in Sega's portfolio. The game follows Goro Majima, a former yakuza member, who awakens on Rich Island with amnesia. He teams up with a treasure hunter and the hunter's asthmatic son to assemble a pirate crew and navigate the Hawaiian Islands in search of treasure.

The narrative draws from events in Like a Dragon: Infinite Wealth but establishes its own standalone story. Gameplay blends elements reminiscent of Assassin's Creed: Black Flag and Grand Theft Auto, involving activities such as competing in pirate coliseums, battling giant squids, and engaging in naval combat. Players can explore mini-games, strengthen their crew, and uncover Majima's lost memories, all while employing his various combat styles.

Ryu Ga Gotoku Studio emphasizes Majima's chaotic personality, integrating it with themes of friendship and self-discovery. The story explores Majima confronting his past while shaping his future, set against a backdrop of vibrant island exploration. Additional features include karaoke and kart racing, contributing to the game's expansive and anarchic feel.

The Yakuza series, known for its mix of gameplay, worldbuilding, and narratives, finds a fresh expression here, softening some criminal elements to focus on a more sympathetic cast. This approach delivers dozens of hours of content, maintaining tight design despite the variety of activities.

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Illustration of Nagoshi Studio employees in shock amid office closure due to funding cut, with Gang of Dragon game art and rainy Tokyo backdrop.
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NetEase halts funding for Toshihiro Nagoshi's Gang of Dragon, allows studio to continue independently

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NetEase has notified Nagoshi Studio it will stop funding from May 2026 for its debut game Gang of Dragon, after the studio requested an additional ¥7 billion ($44.4 million) to complete the project unveiled at The Game Awards 2025. The studio may continue independently if it secures alternative funding and negotiates to buy back IP rights.

A new cooperative board game based on the One Piece anime, titled Dawn of Liberation, has quickly surpassed its Kickstarter funding goal. Developed by KessCo, the game allows 1 to 4 players to assemble crews and battle villains in the Wano arc setting. It has raised nearly $160,000 against an initial target of $10,000, with 29 days remaining in the campaign.

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Sucker Punch is adding a free multiplayer mode called Ghost of Yotei Legends to its PS5 exclusive Ghost of Yotei, set to launch on March 10. The update includes the popular Zeni Hajiki coin-flicking mini-game for play with friends in a new lobby area. It also features returning elements like bamboo strikes with leaderboards.

Ryu Ga Gotoku Studio has released a new update for Yakuza Kiwami 2 on January 23, 2026, addressing several technical problems related to high frame rates and graphics settings. The patch, known as version 2.12 on PC and 1.013 on consoles, includes no new content but improves gameplay stability. Console players will download it as update 1.013.000.

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Team Ninja has announced that the first major expansion for Ninja Gaiden 4, titled The Two Masters, will release on March 4, 2026. The DLC adds new story chapters, weapons, and an endurance mode to the action game, which launched in October 2025. Owners of the Deluxe Edition or Upgrade receive it at no extra cost, while others can buy it for $14.99.

A Japanese tabletop RPG that overshadowed Dungeons & Dragons in its home market is receiving its first English localization. Mugen Gaming, led by Ai Namima-Davison and Shawn Davison, is adapting Sword World, highlighting its flexible class system and session-based design. The translators emphasize elements that set it apart from Western counterparts.

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Grasshopper Manufacture has released Romeo Is a Dead Man, a new action-adventure game directed by Goichi Suda, known as Suda51. The title blends hack-and-slash combat with interdimensional storytelling, earning praise for its maximalist aesthetics and weird creativity. It arrives on PC, PlayStation 5, and Xbox Series X/S following positive early reviews.

 

 

 

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