Superhero Games

팔로우

AdHoc Studio's CEO Michael Choung has cautioned other developers against adopting the weekly episodic release model used for their successful game Dispatch, despite its impressive sales performance. The superhero workplace comedy surpassed 1 million sales in just 10 days and is on pace to meet its three-year targets in three months. Choung described the approach as grueling and risky, even though it worked for AdHoc.

이 웹사이트는 쿠키를 사용합니다

사이트를 개선하기 위해 분석을 위한 쿠키를 사용합니다. 자세한 내용은 개인정보 보호 정책을 읽으세요.
거부