Prominent players in Bungie’s Marathon extraction shooter have accused cheaters of ruining ranked play, particularly in high-level lobbies and the Cryo Archive map. Streamers like AlbralelieVT described encounters with wall-hacks and stream snipers, prompting Bungie to announce expanded anti-cheat measures. The studio emphasized ongoing improvements to protect fair play.
Some of Marathon’s top players aired frustrations over cheating during the game’s second weekend of ranked matches. Streamer AlbralelieVT shared on X that in seven games played, three involved blatant cheating, including pre-firing through walls and impossible shots through fog and signal jammers. “Tried to play some ranked marathon tonight, played 7 games and got off after being blatantly cheated on in 3 of the 7 matches I played,” AlbralelieVT wrote, adding that cheaters admitted their actions and used slurs while stream sniping. The player plans to shift content focus back to Apex due to the issue. Streamer GJake noted high-ranked lobbies are “filled with blatant cheaters,” questioning Bungie’s response speed compared to game balance changes. Kruzer called for a gear refund system for cheated losses and an immediate in-game report button, highlighting level 150+ accounts cheating all day. Bungie acknowledged the complaints, reaffirming its pre-launch zero-tolerance policy. The studio stated it is “expanding our telemetry and detection methods to better catch the aforementioned cheaters” and streamlining reporting for cheaters and toxic chat. Longer-term plans include voice chat moderation and stream sniping protections like name privacy options. “Anti-cheat is a continuous cycle of monitoring, improving, and responding. This is an area that we will continue to invest in to protect the integrity of your runs,” the development team said. Some updates are already live, with more to follow.