Bandai Namco RPG launches without PS5 Pro support

A major upcoming RPG from Bandai Namco will not feature PS5 Pro enhancements. This decision follows a trend of games skipping support for the upgraded console that began late last year. The announcement highlights ongoing concerns in the gaming industry.

The upcoming RPG from Bandai Namco, identified as Code Vein 2, is set to launch without any PS5 Pro support. According to reports, this marks another instance in a worrying pattern where developers opt out of enhancing titles for Sony's mid-generation console upgrade.

This trend emerged late in 2025, raising questions about the adoption of PS5 Pro features among major publishers. Bandai Namco's choice for this action RPG sequel suggests potential resource allocation priorities or technical challenges in implementing the enhancements.

While details on the game's release date remain sparse, the lack of PS5 Pro compatibility could impact player experiences on the hardware. Industry observers note this as part of broader discussions on console upgrade viability.

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Photorealistic illustration depicting PS5 Pro's impressive Crimson Desert gameplay contrasted with PC gamers' Denuvo DRM backlash, for a gaming news article.
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Crimson Desert PS5 Pro performance impresses amid Denuvo backlash

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Fresh PS5 Pro gameplay from Digital Foundry highlights strong performance for Pearl Abyss's Crimson Desert, launching March 19, 2026—but a last-minute Denuvo DRM addition on PC has sparked player outrage. A new launch trailer also debuted.

Sony has confirmed that Resident Evil Requiem is the first game to utilize the PS5 Pro's updated PSSR upscaler technology. Capcom highlighted how this enhancement improves visual details. Separately, Nintendo recommended a day-one patch for Switch 2 players to address several fixes.

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CD Projekt Red has released a PlayStation 5 Pro patch for Cyberpunk 2077, adding ray tracing, PSSR AI upscaling, and new graphics modes including one that reaches 90fps. The update arrived on April 8, just a day after its reveal. It enhances visuals on the upgraded console launched in 2024.

Sony has decided to stop releasing its biggest PlayStation 5 single-player narrative games on PC, PlayStation Studios CEO Hermen Hulst told staff during a May 18 town hall. The shift, first reported in March, begins with titles such as Ghost of Yōtei and Saros.

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Industry insiders indicate that Sony is reducing PC releases for its single-player PS5 games, potentially leaving titles like Wolverine exclusive to consoles. This strategic pivot, decided last year, prioritizes the PlayStation ecosystem over broader platform support. The move follows mixed results from previous PC ports.

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