Mixtape devs reveal soundtrack choices track by track

Developers of the upcoming musical adventure game Mixtape shared detailed insights into the playlist that shapes the entire experience. Creative director Johnny Galvatron and producer Woody Woodward explained how they built the narrative around a curated selection of songs.

The team at Beethoven & Dinosaur started with the opening track “That’s Good” by DEVO and worked backward to create the game’s structure. Galvatron described the song as his favorite of all time and noted that protagonist Stacy Rockford’s mixtape serves as his “greatest hits of all time.” Each song was chosen to match specific scenes and emotions, from high-energy chases to reflective moments.

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Beethoven and Dinosaur built its new narrative adventure game Mixtape around a personal collection of favorite tracks. Creative director Johnny Galvatron began with the Devo song “That’s Good” and expanded the idea into a coming-of-age story set in the 1990s.

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Beethoven & Dinosaur released its narrative adventure Mixtape on May 7. The game follows three friends on their last night together before high school ends. It features a standout scene where players control an awkward teenage kiss.

The cozy game Wanderstop is receiving physical editions for the Nintendo Switch and PlayStation 5, along with its soundtrack on vinyl for the first time.

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Pitchfork has shared its latest staff-curated playlist featuring tracks from several artists.

CD Projekt Red announced that around 190 developers are working on the Songs of the Past expansion for The Witcher 3.

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British studio Inkle has published The Game Narrative Kaleidoscope, a collection of more than 100 essays on game writing and narrative design. Contributors include Prince of Persia creator Jordan Mechner and Tomb Raider writer Rhianna Pratchett, among many others. The book adopts a non-linear structure inspired by Choose Your Own Adventure titles, allowing readers to navigate essays in any order.

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