Steam

关注
Photorealistic illustration of Subnautica 2's underwater world with Steam Early Access 'May 14' announcement and symbols of legal victory over Krafton dispute.
AI 生成的图像

Subnautica 2 Steam early access dated May 14 in latest Krafton dispute update

由 AI 报道 AI 生成的图像

In the latest chapter of the Krafton-Unknown Worlds legal saga, Subnautica 2's Steam Early Access launch is now set for May 14. Recent court orders restored studio control amid ongoing battles over firings and a $250 million bonus, with developers highlighting added content but lamenting delayed player feedback.

Mega Crit has released a new beta patch for Slay the Spire 2 that replaces the Act 3 boss Doormaker with Aeonglass and adds a Bestiary feature.

由 AI 报道

A new turn-based action roguelite puts players in the role of a defeated demon lord seeking revenge. The game features extensive customization and replayability through multiple systems.

The developer of indie horror game Amygdala: Prelude says it has been waiting for Valve's approval to launch on Steam for three years. The holdup stems from the need for a commercial agreement to use Valve's Source engine. Despite being nearly ready for early access, the game remains unable to sell.

由 AI 报道

Strange Scaffold has revealed a new vehicular action visual novel titled Truck–kun Is Supporting Me From Another World?! The game parodies isekai tropes where protagonists get transported to fantasy worlds by trucks. It is set for release later this year on PC via Steam, with Xbox Series X and S versions added post-announcement.

Monte Gallo has announced a May 12 Early Access release for Better Than Dead on Steam. The Hong Kong-themed bodycam shooter arrives with a new gameplay trailer showcasing intense action. The launch includes a full campaign amid plans for post-launch expansions.

由 AI 报道

At the London Games Festival's New Game Plus event, Devolver Digital executives Bridie Roman and Robbie Paterson shared cautious optimism about the indie sector. They emphasized sticking to core philosophies amid market unpredictability and highlighted both successes and flops. The discussion took place at the Wood Lane Generating Station amid indie developers seeking publishers and feedback.

 

 

 

此网站使用 cookie

我们使用 cookie 进行分析以改进我们的网站。阅读我们的 隐私政策 以获取更多信息。
拒绝