Players in Bungie’s Marathon are voicing frustration over excessive grenade spamming, which persists despite earlier nerfs. The developer has promised adjustments to stack sizes and stock counts before the season ends. Community discussions highlight the issue in high-stakes modes like Cryo Archive.
Grenade spamming has become a dominant strategy in Marathon, where players throw repeated explosives to overwhelm opponents. Without hard limits beyond backpack capacity, runners stockpile grenades, especially in modes like Cryo Archive. This tactic has grown since launch as players optimize their loadouts for competitive play. BogOnMyDog shared a video on X showing an enemy team met with an energy shield followed by five quick grenades. SayLes commented, “Not a single weapon was shot what a joke of a game.” Reddit user the_eccentricity posted about the Cryo grenade meta spreading, stating, “Throwables themselves don't need a nerf, but the amount you can load in with needs to change.” Player Ryan Horath suggested adding a grenade belt to limit inventory. Bungie addressed the complaints in an official X post from the Marathon development team. “A big topic in the community right now is that it's not a good experience to open up a fight only to be barraged with dozens of grenades,” the post read. “We're looking to push some changes to stock counts and stack sizes before the end of the season. We're keeping an eye on the overall usage of equipment and will make additional changes as necessary.” The issue echoes challenges in other extraction shooters like Escape from Tarkov, where scavenging allows heavy grenade loads. Bungie’s stack size approach aims to curb spam by making grenades bulkier in inventories without fully restricting loot gathering.