Photorealistic image of Steam hardware survey pie chart showing Linux market share milestone, with a Steam Deck in a gaming setup, for a news article on Linux adoption in gaming.
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Linux surpasses 3% of Steam users in October survey

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Steam's October 2025 hardware survey shows Linux reaching 3.05% market share among users, a first-time milestone driven by the Steam Deck. Windows share fell to 94.84%, while macOS rose slightly to 2.11%. The growth highlights increasing adoption of Linux-based systems in PC gaming.

The latest Steam Hardware and Software Survey for October 2025 marks a significant achievement for Linux in gaming. Linux user share increased by 0.41% to 3.05%, surpassing the 3% threshold for the first time, according to data from multiple reports. This rise contrasts with Windows, which dropped 0.75 percentage points to 94.84%, and macOS, which gained 0.34% to reach 2.11%.

The primary driver appears to be Valve's Steam Deck handheld, which runs SteamOS Holo, a Linux-based operating system. SteamOS Holo accounts for 27.18% of all Linux users on Steam, meaning roughly one in every 125 Steam users accesses the platform via a Steam Deck. Other distributions show fragmentation: Arch Linux holds about 10.32%, Linux Mint 22.2 at 6.65%, and CachyOS at 6.01%. Bazzite, an open-source alternative to SteamOS popular on devices like the ASUS ROG Ally and Lenovo Legion Go, is also gaining traction. Nearly one in five Linux users falls into an 'other' category of lesser-known distributions.

This trend coincides with the end of full support for Windows 10 in October 2025, now limited to security updates. Despite this, nearly a third of Steam users—around 30%—continue using Windows 10, with Nvidia providing Game Ready Driver support until October 2026. Windows 11 adoption is growing but hampered by higher hardware requirements.

Estimates suggest Linux's Steam user base exceeds 4 million, potentially reaching 4 to 6 million when factoring in Steam Deck sales since 2022. Valve has not updated monthly active user figures since then. The survey underscores Linux's viability in gaming, aided by compatibility layers like Proton, which enable most PC games to run on the platform. As Michael Crider of PCWorld noted, 'Linux is gaining new users... almost as fast as Windows is losing them.'

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Illustration of a gaming setup showing Steam survey with Linux reaching 3.05%, highlighting growth amid Windows 10 support end.
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Linux reaches 3.05% in Steam's October 2025 hardware survey

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Linux has surpassed the 3% mark among Steam users for the first time, reaching 3.05% in the October 2025 hardware survey. This milestone reflects gains across distributions like Bazzite, Ubuntu, and Mint, with SteamOS remaining the most popular at 27.18% of Linux users. The increase of 0.41% from the previous month coincides with the end of Windows 10 support.

Valve's October 2025 Steam Hardware and Software Survey shows Linux usage climbing to 3.05 percent among Steam users, marking a significant milestone for the open-source operating system. This represents a 50 percent increase from a year ago, driven largely by the Steam Deck and improved game compatibility. Windows usage has dipped below 95 percent as a result.

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Steam's November 2025 Hardware Survey reveals Linux usage reaching an all-time high of 3.2 percent for the second consecutive month. This marks a modest but notable increase amid Windows' dominance at 94.79 percent. The growth coincides with Windows 10's end-of-life in October.

Building on its 2025 assessment of Linux gaming progress amid Windows advantages, a PC Gamer opinion piece dated January 1, 2026, declares Linux reliable for everyday desktop use and urges readers to switch next year for true PC ownership.

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A PC Gamer article reflects on 2025 as a potential breakthrough year for Linux gaming. Despite advancements, the author notes that Windows continues to provide features unavailable on Linux. This highlights ongoing challenges in the shift to open-source operating systems for gamers.

An article argues that SteamOS has demonstrated the viability of Linux desktops that diverge from the traditional Windows interface. The piece highlights how such systems can activate a desktop mode only when necessary. Published on January 24, 2026, it challenges conventional design assumptions in open-source operating systems.

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Valve has rolled out its most recent stable update for the Steam platform, introducing a shift to a 64-bit client on Windows systems while continuing support for older setups. The update also brings various fixes and enhancements across desktop and Steam Deck devices. Linux users might see similar 64-bit improvements soon, based on ongoing runtime developments.

 

 

 

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