Ken Levine fait l'éloge de Baldur's Gate 3 dans le cadre des mises à jour sur Judas

Le créateur de BioShock, Ken Levine, a salué les prouesses narratives de Baldur's Gate 3 lors d'une récente interview au sujet de son prochain jeu, Judas.

Ken Levine, fondateur de Ghost Story Games, a évoqué son jeu de simulation immersive à la première personne Judas lors d'un long entretien avec IGN. Il a souligné les parallèles avec le travail de Larian Studios sur Baldur's Gate 3, notant que les deux projets impliquent la gestion de récits ramifiés complexes plutôt que des exigences technologiques lourdes. Levine a décrit cet effort comme un défi technique et intellectuel qui nécessite une organisation importante des ressources et des conditions pour répondre aux actions des joueurs.

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Realistic depiction of a developer's desk showing the Baldur's Gate 3 Patch 1.800.700 update notification fixing crashes and saves, dated February 16, 2026.
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Larian Studios releases minor Baldur's Gate 3 patch

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Larian Studios has issued a small update for Baldur's Gate 3 on February 16, 2026, targeting technical issues like corrupted saves. The patch, version 1.800.700, aims to fix crashes and loading problems, particularly for progression from Act 2 to Act 3. While the studio shifts focus to a new project, it continues limited support for the RPG.

Larian Studios has issued a small patch for Baldur's Gate 3, addressing crashes and save-loading issues during progression from Act 2 to Act 3. The update, available across all platforms, does not introduce new content or gameplay changes. This comes as the developer shifts focus to its upcoming project, Divinity.

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British studio Inkle has published The Game Narrative Kaleidoscope, a collection of more than 100 essays on game writing and narrative design. Contributors include Prince of Persia creator Jordan Mechner and Tomb Raider writer Rhianna Pratchett, among many others. The book adopts a non-linear structure inspired by Choose Your Own Adventure titles, allowing readers to navigate essays in any order.

Bethesda director Todd Howard shared insights on The Elder Scrolls 6 during an IGN interview, highlighting improvements in development efficiency learned from Starfield. He discussed challenges with early announcements and future hardware needs. Howard noted more stable builds using Creation Engine 3.

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A Russian studio released an obscure fantasy game in 2001 that draws inspiration from the original Fallout. The title, referred to as GoldenLand or Heath, has caught the attention of PC Gamer, with a writer expressing strong enthusiasm for it over more recent titles like Baldur's Gate 3. The article highlights the game's underrated appeal.

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