Patch 1.5.0's Endless Tower in Clair Obscur: Expedition 33 features brutally tough boss variants, like the Divergent Star Simon, pushing late-game strategies to the limit. Building on the post-TGA update's new content, player reactions highlight the challenges amid Sandfall Interactive's award celebrations.
Endless Tower Boss Challenges
Expanding on Patch 1.5.0's late-game additions (detailed in prior coverage), the Endless Tower pits players against intensified versions of iconic bosses. Standout is the Divergent Star variant of Simon—a rematch demanding flawless timing, precise gradients, and advanced party optimization. New elements like the red ring diving board gauntlet further escalate the test.
Player Reactions
Feedback underscores the content's punishing nature. One player noted: 'I honestly played many games considered 'hard', but this is driving me insane.... I beated [sic] Simon in expert within 10 tries, then Osquio also in expert on my second attempt. But these 4 bosses in the Endless Tower are something else... I don't think i've ever encountered anything that hard ever, Simon specially.'
Another shared frustration: 'I finally 'beat' Osqio after hours upon hours of trying. The last battle took about 1.5h, no joke. And then I mistime a gradient attack at the end and it’s all over? No reserve team, no resurrection? So I’ll have to go through those 1.5h again... Overall this DLC is amazing, but this is something I honestly hate.'
Director Guillaume Broche announced the patch's immediate availability during the Game of the Year speech, with Sandfall calling it a celebration of their nine TGA wins. French President Emmanuel Macron reiterated congratulations, highlighting the game's cultural impact.
The update's 'whee and whoo' focus on sidekick Esquie sparks debate on endgame balance—rewarding depth for veterans while questioning accessibility.