Arrowhead CEO backs non-gamer director for Helldivers movie

Arrowhead Game Studios CEO Shams Jorjani has defended the choice of director Justin Lin for the upcoming Helldivers movie, despite Lin not being a gamer. Jorjani expressed trust in Lin's abilities, citing his work on Star Trek Beyond. The announcement has sparked some community skepticism, but the studio remains supportive.

Helldivers Movie Announcement

A Helldivers movie is in development at PlayStation Productions, with Fast & Furious and Star Trek Beyond director Justin Lin attached to helm the project. The adaptation, based on Arrowhead Game Studios' popular shooter, was first announced in January 2025. Lin's selection was revealed earlier this week, alongside details that he does not play video games—a fact he leveraged in his pitch to Sony.

Community Reaction and CEO Response

The news prompted mixed reactions in the Helldivers community, particularly on the game's Discord server. Some fans expressed concerns about Lin's lack of gaming experience, with one user even suggesting Jorjani direct the film instead. Another asked if Lin could at least play the game or watch gameplay footage.

Jorjani quickly addressed the skepticism, writing on Discord, "Let Justin Lin work his magic." He further affirmed his confidence, stating, "I trust Justin. He did a great job on the Star Trek movie." The CEO emphasized Lin's proven directorial skills over gaming familiarity.

Director's Vision and Production Details

According to The Hollywood Reporter, Lin's non-gamer perspective helped secure the role, as he aims "to find the humanity in the characters and weave timely themes into the story." Oscar-nominated screenwriter Gary Dauberman, known for It and Annabelle, is writing the script.

Arrowhead's involvement is limited, as confirmed by studio head Johan Pilestedt shortly after the initial announcement. PlayStation Productions is handling the adaptation, joining other projects like Horizon Zero Dawn and The Last of Us.

This development highlights ongoing efforts to expand gaming IPs into film, balancing creative visions with fan expectations.

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