Bungie will introduce an experimental duo queue for its extraction shooter Marathon starting March 18. Game director Joe Ziegler announced the limited-time test on X, allowing pairs to play on the Perimeter map. The two-week trial is opt-in to avoid matching with trios.
Marathon, Bungie's new extraction shooter, currently offers solo play and three-person teams. To address community requests for duos—raised after the Server Slam— the studio is experimenting with an alternative. Revealed by game director Joe Ziegler on X, the duo queue test begins this Wednesday, March 18, as a limited-time addition to the game's first map, Perimeter. It aims to assess how the game performs with crews of two at scale. The test is scheduled for two weeks but could be adjusted in length. Players must opt in, ensuring trio matches remain unaffected. Ziegler cautioned that some elements will feel rough: “Some things will be a bit jank”, with the user experience not yet finalized and potential quirks expected. He described it as “a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was [the] easiest way for us to get it to you all to help us test.” The team hopes the data will inform a permanent duo queue: “We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future.” This rollout coincides with the addition of the fourth map, Cryo Archive, unlocked via a community ARG. Ziegler indicated more experiments are planned.