Crystal Dynamics, the studio behind Tomb Raider, has laid off 20 team members in its fourth round of job cuts within a year. The studio stated the changes align team structures with project phases, while reaffirming commitment to ongoing Tomb Raider titles. Development on Tomb Raider: Catalyst and the Legacy of Atlantis remake continues uninterrupted.
Crystal Dynamics shared news of the layoffs on LinkedIn last night. The move affects 20 staff members across development and central operations roles. This marks the fourth round of layoffs at the studio in 12 months, following cuts in November, August, and March of the previous year. The studio described it as a difficult decision, especially after last year's restructuring. A statement read: 'This is a difficult day for our studio, and we never make these decisions lightly, particularly after the restructuring we underwent last year.' It explained that as current projects advance, the team structure must align with long-term goals. While efforts were made to reassign staff, some departures became necessary. Crystal Dynamics addressed concerns about future Tomb Raider games, stating it remains 'fully committed' to announced titles, including the new Tomb Raider: Catalyst and the remake titled Legacy of Atlantis. The studio emphasized supporting departing colleagues as its immediate priority. Tomb Raider: Catalyst is slated for release next year on PlayStation 5, Xbox Series X/S, and Steam. It features Lara Croft in Northern India amid a mythical cataclysm unleashing ancient secrets. Prior to that, Tomb Raider: Legacy of Atlantis revisits the original game's story, with Lara traveling countries in pursuit of the Scion of Atlantis.