Electronic Arts lays off staff in Fan Care and recruitment

Electronic Arts has carried out another round of layoffs affecting roles in recruitment, customer support, Trust and Safety, and IT. The cuts come as the company prepares to go private in a multibillion-dollar deal.

Electronic Arts has undergone yet another round of layoffs, this time impacting its recruitment, customer support, Trust and Safety, and IT teams. The total number of affected employees remains unknown, though Kotaku identified at least 12 public postings from impacted workers, including remote staff in the United States and employees at the company’s office in Hyderabad, India. Several of those let go from the Hyderabad location had worked at EA for more than ten years.

An internal email sent last Wednesday to the Fan Care team described the changes as part of efforts to “adapt how we work to better meet fans’ changing needs.” The message added that the company is “making or proposing to make changes to some roles, creating new roles, and moving certain work to different teams, locations, or service partners.”

This marks at least the third round of layoffs at EA in 2026. The company is currently in the process of going private through an estimated $55 billion transaction involving Saudi Arabia’s Public Investment Fund, Silver Lake Partners, and Affinity Partners. The sale has not yet closed but faces a July 22 deadline for EU antitrust approval. EA reported net revenue of $7.5 billion for the fiscal year ending March 31, 2026, up 1 percent from the prior year. The company declined to comment on the latest cuts.

관련 기사

Electronic Arts has cut an unspecified number of jobs in a third round of layoffs this year. The move comes as the company prepares for a $55 billion leveraged buyout by Saudi Arabia's Public Investment Fund.

AI에 의해 보고됨

Electronic Arts has achieved a new sales record of $8.026 billion for its fiscal year 2026, largely driven by the success of Battlefield 6. The milestone comes just two months after the company laid off an unspecified number of developers working on the game.

Former Nintendo of America president Reggie Fils-Aimé described recent mass layoffs at gaming companies as a 'red flag' for senior developers considering job offers. Speaking at NYU, he urged caution with firms that have cut jobs in the past four to six years. Fils-Aimé suggested such actions indicate a willingness to repeat them.

AI에 의해 보고됨

Take-Two Interactive, parent of Rockstar Games, has laid off its entire AI team, including head Luke Dicken, who announced the move on LinkedIn. The decision follows CEO Strauss Zelnick's recent skepticism about AI's creative potential and contrasts with peers ramping up investments in the technology. The company declined to comment.

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