Windrose hits 1 million sales in six days after early access launch

Just six days after entering early access, Kraken Express's pirate survival game Windrose has sold over 1 million copies and peaked at 200,000 concurrent players. The studio marked the milestone in a Steam post thanking the community amid ongoing updates.

Building on its strong launch reception with nearly 100,000 peak players and very positive reviews, Windrose has now surpassed 1 million copies sold in six days. Kraken Express shared the news in a Steam blog post, addressing players as the 'crew of fine brave captains sailing the seas of Windrose.' The post also highlighted a new peak of 200,000 concurrent players while the team applies fixes and updates based on feedback. > Your support for the game is absolutely astonishing, and your patience while we are working on fixes is truly heart-warming. While we keep working on the game, we read your reviews and comments, watch your videos and streams, and sometimes, honestly, shed a pirate-y tear of happiness, because now when the game is out you share our dream of swashbuckling adventure. And there are boars, too, we know, but whatever does not send you flying into the nearest tree, makes you stronger, right? Thank you for this, captains. You are our inspiration in this journey, and YARRRRR, that’s going to be an exciting one. Eurogamer's earlier preview praised a demo, with reviewer Matt saying, 'Windrose already has my piratical heart aflame. I went from optimistic to completely sold.'

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Photorealistic illustration showing Slay the Spire 2 topping Steam charts with 430k peak players and 97% reviews, ahead of Marathon, with game art and developer tweet.
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Slay the Spire 2 sees overwhelming success in Steam early access launch

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Mega Crit's Slay the Spire 2 entered Steam Early Access on March 5, 2026, achieving peak concurrent players of over 430,000 and topping sales charts ahead of Bungie's Marathon. The indie roguelike sequel has garnered a 97 percent positive review rating from thousands of users. Developer Casey Yano apologized for a launch-day social media post joking about the competition with Marathon.

Windrose, a pirate-themed open-world survival game from Kraken Express, has launched in early access on Steam to high player numbers and very positive reviews. The game, formerly known as Crosswind, peaked at 97,981 concurrent players. Players praise its blend of crafting, exploration, and naval combat inspired by Assassin's Creed IV: Black Flag.

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Enjoy Studio's sandbox survival RPG Everwind has entered early access on Steam, blending Minecraft-like mechanics with airship exploration across ocean islands. The game features procedurally generated worlds and crafting systems, drawing comparisons to Hytale and The Legend of Zelda: The Wind Waker. Developers plan at least a year of early access for improvements.

A new cooperative board game based on the One Piece anime, titled Dawn of Liberation, has quickly surpassed its Kickstarter funding goal. Developed by KessCo, the game allows 1 to 4 players to assemble crews and battle villains in the Wano arc setting. It has raised nearly $160,000 against an initial target of $10,000, with 29 days remaining in the campaign.

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The free-to-play pirate RPG Sea of Remnants has reached the top of Steam's Trending Upcoming chart, surpassing 16,000 wishlists before its 2026 release. Developed by Joker Studio and published by NetEase Games, the title features a reactive open world across an archipelago and turn-based combat mechanics. It promises ongoing updates and cross-platform availability on PC, consoles, and mobile.

In February 2026, TaleWorlds Entertainment issued updates for Mount & Blade II: Bannerlord and its War Sails add-on. The patches address various technical issues to improve gameplay stability. These releases continue the developers' ongoing efforts to refine the title.

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Two video games have recently faced review bombing on Steam, with Highguard receiving negative reviews and Starsand Island seeing an influx of suspicious positive ones. Developers and former staff attribute these actions to influencing player perceptions. The incidents highlight vulnerabilities in user review systems for games.

 

 

 

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