Indie developer reports 55,000 Steam refunds for short game

Solo developer Zoroarts says his game Paddle Paddle Paddle has seen 55,000 refunds on Steam due to the platform's two-hour refund window. The title sold 270,000 copies in its first year but many players completed it quickly enough to qualify for refunds.

Zoroarts, whose real name is Mateo Covic, released the third-person boat-paddling adventure last year. The 23-year-old developer aimed for a playtime of about three and a half hours, yet speedrunners and others finished it in under two hours.

Steam allows refunds for games owned less than 14 days and played under two hours. Covic posted on X on July 5 that the policy should not apply in this way, noting a 21 percent refund rate despite 90 percent positive reviews.

Covic remains supportive of the overall refund system for broken or misleading games. He has suggested displaying expected playtimes on store pages to address short titles.

The game generated roughly 826,000 dollars in gross revenue, with about 158,000 dollars lost to refunds after fees and taxes.

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Illustration of Subnautica 2's massive sales success showing underwater exploration with sales statistics overlay.
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Subnautica 2 sells over 1 million copies in under two hours

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Subnautica 2 launched in early access on Steam on May 14 and quickly sold more than 1 million copies. The underwater survival sequel reached 467,000 concurrent players shortly after release and earned a Very Positive rating from over 1,000 reviews.

Subnautica 2 reached more than 2 million sales across PC and Xbox Series X/S within hours of its Early Access release on May 14. The game also hit a peak of 467,582 concurrent players on Steam on launch day. Lead designer Anthony Gallegos responded to pre-release piracy incidents in the official Discord server.

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Paralives, a new life simulation game from a Canadian indie studio, launched in early access on Steam and quickly sold 250000 copies within eight hours. The title holds an 89 percent positive rating and promises free updates without paid DLC. Players have reported numerous humorous bugs alongside the strong sales.

The small team behind life simulator Paralives has announced it will never release paid DLC for the game. Strong early sales have given the studio confidence in its free-update model.

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Yacht Club Games announced that its retro-inspired adventure game Mina the Hollower has surpassed 500,000 units sold less than two weeks after release.

Lo-Fi Games announced that its challenging sandbox RPG Kenshi has sold more than 3 million copies. The milestone comes nearly eight years after the game's original launch.

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A class action lawsuit alleges that Valve enforces rules preventing developers from offering games at lower prices on competing stores. The case, ongoing since 2021, claims the company maintains an unlawful monopoly through its Steam platform.

 

 

 

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