Resident Evil Requiem launches to top user scores and puzzle frenzy

Building on strong pre-launch reviews, Resident Evil Requiem has launched to enthusiastic reception, topping Metacritic's user scores at 9.5 and igniting fan collaboration on its final puzzle via datamining. Released on February 27, the game briefly outranked titles like Clair Obscur: Expedition 33 amid volatile leaderboards.

Resident Evil Requiem launched on February 27 to robust sales and acclaim, following pre-launch PS5 reviews averaging 89 on Metacritic. The aggregated critic score now stands at 88 ("generally favorable"), while user scores hit 9.5, briefly claiming the site's all-time top spot ahead of Clair Obscur: Expedition 33 and quirky outliers like Cory in the House for Nintendo DS—though rankings remain fluid.

On Steam, it shattered franchise concurrent player records. While building on the series' legacy—exploring Raccoon City catastrophe aftermath with returning characters like Leon—some reviews critique the back half's heavy nostalgia reliance over innovation seen in RE7 and Village. Still, it's a Capcom win across platforms, including Nintendo Switch 2, with hints of more legacy faces ahead.

Launch buzz peaked with the "Final Puzzle," a sprawling endgame challenge. YouTuber Gengar Collects stumbled into the achievement via Marie’s Doll: wait 15 minutes in the meat-packing area for zombie bodies, flush a toilet eight times, grab the doll post-Grace's Rhodes Hill escape. New Game+ requires delivering it with Emily (the blind girl) to a safe in the lead researcher’s office, entering a puzzle-solved code amid eerie child laughter.

This brute-force/datamining solution bypassed intended clues (e.g., wait time, flushes), unsolved to date. Fans launched a subreddit for cracking Capcom's design.

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Resident Evil Requiem director Koshi Nakanishi and producer Masato Kumazawa stated that Capcom has no plans to retire iconic characters such as Leon S. Kennedy, Chris Redfield, and Jill Valentine. In a post-mortem interview, they emphasized the enduring appeal of these mainstays. The game, celebrating the series' 30th anniversary, has sold over 7 million copies in two months.

Capcom's Resident Evil Requiem has sold 7 million copies, becoming the fastest-selling entry in the survival horror franchise's history. Game director Koshi Nakanishi shared the milestone on Instagram with celebratory cakes for characters Grace and Leon. The achievement follows the 6 million sales mark announced last month.

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Capcom has announced that Resident Evil Requiem has exceeded 6 million units sold across all platforms, marking it as the fastest-selling entry in the Resident Evil series' history. Building on its initial milestone of over 5 million units in the first week, the game achieved this shortly after its late February release, before completing a full month on the market.

A datamine of Resident Evil Requiem has uncovered several scrapped ideas from its development, including a merchant character and side missions reminiscent of Resident Evil 4.

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Players exploring Resident Evil Requiem have spotted in-game easter eggs that appear to reference Code: Veronica, fueling remake rumors. Discoveries include a wine bottle labeled 'Avernico,' an anagram of Veronica, and a hotel guest named Veronica. While some hints face skepticism, they align with Capcom's pattern of teasing future projects.

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