Strauss Zelnick, chief executive of Take-Two Interactive, stated that creating massive hits like Grand Theft Auto has become increasingly difficult. He spoke during a conference appearance on May 27.

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Build a Rocket Boy, developer of the struggling open-world shooter MindsEye, has laid off roughly 170 of its 250 staff—its third round of redundancies in the past year—leaving around 80 employees, sources tell Kotaku. The cuts follow two prior rounds, the March 2026 closure of its French studio, and come amid poor reception to a recent Blacklist update.

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