Quantum computer generates levels in new horror game

Quantum Backrooms is a horror video game with labyrinthine levels created using a real quantum computer. The game is available online for players to explore eerie rooms without needing access to quantum hardware.

James Wootton at Moth Quantum led development of the game, drawing from the internet legend of the Backrooms. Each room in the game corresponds to the quantum state of a qubit, with paths between rooms reflecting connections between qubits. This setup aims to convey the sensation of being inside a quantum computer, where unobserved elements constantly shift until observed.

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Illustration of a movie theater showing the horror film Backrooms with box office success highlighted.
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A24 horror film Backrooms opens to $76 million weekend

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Kane Parsons' directorial debut Backrooms opened strongly at the domestic box office this weekend. The A24 release, based on the filmmaker's popular YouTube series, earned between $76 million and $79 million.

The film adaptation of the viral Backrooms web series is set to open in UK cinemas on May 29. Directed by 20-year-old Kane Parsons, it stars Chiwetel Ejiofor and Renate Reinsve in a story of endless liminal spaces.

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A24 has come under scrutiny after multiple reports emerged of the studio issuing copyright strikes against indie creators making Backrooms-themed works. The claims target content based on the original online concept rather than the upcoming film.

The soundtrack for the A24 horror film Backrooms will be pressed on vinyl and made available later this summer. The 2LP set features the original score and is available for pre-order now.

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Patrice Désilets' long-awaited game 1666: Amsterdam launched a prologue demo following its announcement at Summer Game Fest 2026. The release prompted immediate controversy over the use of generative AI in its art and marketing.

Halfbrick Studios has revealed Guncrypt, its first title for PC that also supports Linux through Steam Play. The dungeon crawler centers on strategic bullet loading rather than gear upgrades.

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Blue Manchu is developing Godzone 6, a roguelite immersive sim that studio boss Jonathan Chey says offers more player choice than any previous project. The game follows Void Bastards and Wild Bastards and begins with players creating grotesque mutants who have unique skills. Procedural levels let each run test different playstyles.

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