Valve developing Steam Deck 2 but lacks suitable next-gen chips

Valve is actively working on a Steam Deck 2, programmer Pierre-Loup Griffais has confirmed to IGN. The company wants silicon advancements that deliver true next-generation performance, which current system-on-chip options do not provide. No release is imminent due to these hardware limitations.

Valve programmer Pierre-Loup Griffais stated that the company is 'hard at work' on Steam Deck 2. He linked the project to Valve's history of hardware iterations, from the original Steam Controller and Steam Machine to the current Steam Deck and recent announcements. 'Every step of the way... we expect Steam Deck 2 will be a lot of the same where a lot of what we're doing here will be learnings that build up to it,' Griffais said in the interview with IGN conducted five months after Valve's previous comment on the topic last year. The team has a clear vision shaped by silicon advancements and architectural improvements. However, Griffais noted, 'right now there's no offerings in that landscape, in the SoC landscape, that we think would truly be a next-gen performance Steam Deck.' This approach contrasts with competitors' handhelds, which have offered only marginal performance gains since Steam Deck's launch. Valve's new Steam Controller, set for release next week, incorporates lessons from the Deck amid ongoing production delays for other projects like Steam Machine due to a RAM crisis.

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Realistic illustration of Valve's Steam Controller launching May 4 for $99, showcasing dual touchpads, TMR thumbsticks, and wireless Puck dongle on a sleek background.
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Valve's Steam Controller launches May 4 for $99 with low-latency Puck and Steam Deck-inspired design

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Valve's new Steam Controller, successor to the 2015 model and inspired by Steam Deck prototypes, launches May 4 for $99 in the US ($149 CAD, €99 EU, £85 UK, A$149 AU, 419 PLN PL). Featuring dual touchpads, TMR thumbsticks, and a wireless Puck dongle, it offers precise PC gaming while escaping hardware delays affecting Steam Machine and Frame.

Valve is addressing ongoing Steam Deck shortages caused by a global RAM crisis. Programmer Pierre-Loup Griffais confirmed the company is working hard to improve availability. The firm plans similar strategies for future hardware like the Steam Machine.

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In its Steam Year in Review for 2025, Valve has reaffirmed plans to ship the Steam Machine console, new Steam Controller, and Steam Frame VR headset in 2026—first announced last November—despite ongoing global shortages of memory and storage components affecting production and Steam Deck stock.

Following its February announcement of delays, Valve made a public plea for RAM suppliers at the 2026 Game Developers Conference, highlighting persistent global shortages impacting Steam Machine production and other devices. A spokesperson directly asked attendees for leads on purchases amid the crisis dubbed 'RAMaggedon.'

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Nvidia is recruiting specialists to enhance gaming performance on Linux systems, focusing on the Vulkan API and Valve's Proton software. The job listings highlight efforts to address performance bottlenecks amid growing adoption of devices like the Steam Deck. This move signals the company's investment in alternatives to Windows for gamers.

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