Remedy reports Control sales exceed 6 million copies

Remedy Entertainment announced that its 2019 title Control has now sold over 6 million copies lifetime. The company reaffirmed that the sequel, Control Resonant, remains on track for a 2026 release. This update came in the developer's Q1 2026 business review following a challenging 2025.

Remedy Entertainment's business review for January to March 2026 highlighted strong ongoing performance from Control. The game retained solid sales momentum in the first quarter, outperforming the same period last year, driven by promotions and visibility from the upcoming Control Resonant. Lifetime sales have now surpassed 6 million copies, up from 5 million reported a few months earlier. The company recently released a port for iPhone and iPad, contributing to this growth. New CEO Jean-Charles Gaudechon noted that revenue from game sales and royalties increased, thanks to titles including Control, Alan Wake 2, and FBC: Firebreak. Despite a slight revenue dip to €13.1 million, operating profit stood at €1.0 million with a 7.8% margin. Gaudechon, who took over in February from EA, emphasized protecting what makes Remedy special as it nears the launch of Control Resonant on PC, PS5, and Xbox Series X/S. The year 2025 proved difficult after FBC: Firebreak's failure, leading to the end of its development in March and the departure of former CEO Tero Virtala. Remedy is also advancing Max Payne 1 & 2 remakes to full production and a third project to proof-of-concept.

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Dramatic scene of Dylan Faden engaging in melee combat in a psychically distorted Manhattan, with Jesse Faden observing, illustrating the Control Resonant game reveal.
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Remedy details Control Resonant: Jesse Faden not playable, melee-focused action RPG revealed

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Remedy Entertainment showcased its upcoming Control sequel, Control Resonant, in a late February 2026 digital preview for press. The action RPG centers on Dylan Faden with Jesse in a non-playable role, features aggressive melee combat in a warped Manhattan, addresses dialogue concerns, and introduces agent Zoe De Vera.

Remedy Entertainment has unveiled the first full gameplay trailer for Control Resonant. The trailer highlights new zones, abilities, and progression systems in a paranatural warped Manhattan. Remedy describes the experience as focused on building the perfect combat flow.

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Remedy Entertainment launched Control Ultimate Edition for iPhone and iPad on April 22. The port features custom touch controls, updated interface and mechanics, and ray tracing support on compatible devices. Priced at $4.99, it includes all original content from the 2019 release.

As part of ongoing coverage of Resident Evil Requiem, Capcom celebrated the horror series' 30th anniversary with a message from executive producer Jun Takeuchi. He thanked fans for three decades of support, celebrated Requiem's 6 million players, teased future content, and shared director insights on the ending.

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Tomodachi Life: Living the Dream, the Nintendo Switch 2 sequel to the 3DS cult hit, has topped launch physical sales in France, outperforming Resident Evil: Requiem. French journalist Oscar Lemaire reported the life sim sold more than the horror title's 70,000 physical copies in its debut week.

A Eurogamer review celebrates Resident Evil Requiem as a fitting 30th anniversary entry for the series, emphasizing its effective use of nostalgia and fan service. The article describes the game as more than self-indulgent callbacks, integrating them into core mechanics and narrative. It highlights returning characters and locations that honor the franchise's history.

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Nexon reported a 6.5 percent increase in revenue for 2025, reaching 475.1 billion yen, or about 3.1 billion dollars, marking the third consecutive year of record highs. The company attributed much of this growth to the success of Arc Raiders, which sold over 14 million copies since its October launch. Peak concurrent players reached nearly one million on PC alone in January 2026, with around six million weekly active users.

 

 

 

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