Ubisoft has cut around 40 jobs at its Toronto studio, which is developing the Splinter Cell remake. The company states that the game remains in development despite the layoffs. These cuts are part of broader cost-cutting measures amid ongoing challenges at the publisher.
Ubisoft's Toronto studio, one of the company's largest and previously involved in titles like Watch Dogs: Legion and Far Cry 6, has seen approximately 40 positions eliminated. The studio is currently handling the long-awaited Splinter Cell remake, first announced in 2021.
In a statement to Mobile Syrup, which first reported the layoffs, Ubisoft said: "This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected." The company added: "Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance."
Ubisoft confirmed that the Splinter Cell remake remains in active development, and the Toronto team will continue assisting on other projects. These layoffs follow similar staff reductions at the publisher's Swedish studios and potential cuts of up to 200 at its Paris headquarters. They stem from a wider organizational restructuring, including the recent cancellation of the Prince of Persia: The Sands of Time remake.
Last week, 1,200 Ubisoft employees participated in a strike protesting the layoffs and sweeping cost-cutting initiatives. The year 2026 has already proven tumultuous for the French publisher, marked by strikes and multiple rounds of job losses.