Andy Nguyen has released a GitHub project that enables non-slim PlayStation 5 consoles to run a full Linux desktop environment, including Steam games. The ps5-linux port supports specific firmware versions and various Linux distributions. Users must rerun the exploit on each reboot, as the internal SSD remains untouched.
Andy Nguyen, a developer, first demonstrated running Linux on a PS5 in March by playing GTA V Enhanced with ray tracing. More recently, he launched the open-source ps5-linux project on GitHub, transforming compatible non-slim PS5 consoles into Linux gaming PCs. The PS5's hardware boosts to 3.5 GHz on the 8-core CPU and 2.23 GHz on the GPU, with 4K 60Hz HDMI output for Steam games and PC settings unavailable on Sony's FreeBSD-based OS. Sony's system is a modified FreeBSD, making this a genuine Linux port rather than a tweak. Bluetooth and networking lack Linux drivers, requiring USB adapters or dongles for internet and wireless DualSense controllers. The installation is non-persistent to avoid bricking the console, so users repeat the exploit process after every reboot. Supported firmwares include 3.xx versions without M.2 SSD support and 4.xx versions with it. Compatible distributions are Arch Linux with Sway, Ubuntu 24.04 LTS, Ubuntu 26.04 LTS, and Alpine Linux 3.21. Nguyen provides instructions via a PS5 Linux Image Builder and a Discord server for kernel exploit contributions and driver hacking. While not practical for daily use due to the reboot requirement, the project showcases Linux's push to run on unexpected hardware. Observers note Sony may issue a DMCA takedown or other legal action against the repositories.