EA lays off staff across Battlefield 6 studios

Electronic Arts has laid off an unspecified number of developers across its Battlefield studios—including DICE, Criterion, Ripple Effect, and Motive—despite Battlefield 6's strong 2025 sales. The move, announced March 9, 2026, realigns teams around community priorities following developers' February comments on post-launch player decline. Affected studios will continue live-service updates.

Battlefield 6 launched successfully in October 2025, topping Steam charts with 7 million copies sold in three days, a peak of 747,440 concurrent players, and the top-selling premium game in the US per Circana, outselling Call of Duty: Black Ops 7. However, player numbers declined thereafter, prompting developer comments on February 16, 2026.

On March 9, 2026, EA confirmed layoffs at the studios as part of a 'realignment' to focus on player feedback from Battlefield Labs. An EA spokesperson said: "We've made select changes within our Battlefield organisation to better align our teams around what matters most to our community. Battlefield remains one of our biggest priorities, and we're continuing to invest in the franchise."

This follows community issues like a February skin redesign and season two gas mask problems, plus mixed reception for battle royale mode RedSec. Eurogamer gave the game 4 stars, calling it the 'best entry in ages' but strongest 'when it's actually being Battlefield.'

The changes come after franchise head Vince Zampella's death in a December 2025 car accident, dubbed an 'unimaginable loss' by EA. The title had a $400 million+ budget and aims for 100 million players, exceeding Battlefield 1's 30 million. Layoffs coincide with preparations for a $55 billion acquisition by Saudi Arabia's Public Investment Fund, Silver Lake Partners, and Affinity Partners, announced September 2025.

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Realistic illustration of empty desks and packed boxes at Full Circle's Skate studio in Burnaby, symbolizing layoffs during restructuring.
صورة مولدة بواسطة الذكاء الاصطناعي

Full Circle announces layoffs in Skate studio restructuring

من إعداد الذكاء الاصطناعي صورة مولدة بواسطة الذكاء الاصطناعي

EA subsidiary Full Circle, developer of the live-service Skate game, announced layoffs on February 25, 2026, as part of a restructuring at its Burnaby headquarters to support the title's long-term development. The cuts affect an unspecified number of staff who contributed to its Early Access launch last September, amid ongoing industry-wide reductions.

Developers of Battlefield 6 have addressed the game's declining player numbers after a strong launch. Battlefield Studios noted the drop following the October 2025 release.

من إعداد الذكاء الاصطناعي

Electronic Arts has achieved a new sales record of $8.026 billion for its fiscal year 2026, largely driven by the success of Battlefield 6. The milestone comes just two months after the company laid off an unspecified number of developers working on the game.

Full Circle, the developer of the Skate game, is restructuring and laying off staff less than six months after its early access launch. The changes aim to support the game's long-term future as a free-to-play live-service title. The studio, formed by Electronic Arts in 2021, has acknowledged the impact on affected employees.

من إعداد الذكاء الاصطناعي

Eidos-Montréal has laid off roughly 124 employees and cancelled an unannounced open-world game tentatively titled Wildlands, according to a report by Insider Gaming's Tom Henderson. Studio head David Anfossi is also leaving the Embracer-owned studio. The project, in development since early 2019, had consumed significant resources.

Epic Games announced layoffs affecting more than 1,000 employees on March 24, citing a downturn in Fortnite engagement that has led to spending exceeding revenue. CEO Tim Sweeney expressed regret in a blog post, noting the cuts along with over $500 million in other cost savings will stabilize the company. Affected staff will receive severance packages including at least four months of base pay and extended healthcare.

من إعداد الذكاء الاصطناعي

A recent article highlights six sci-fi video game sequels that have been announced or rumored for years, with fans eagerly awaiting updates. These projects range from confirmed developments to persistent hints, though release dates remain uncertain.

 

 

 

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