The Elder Scrolls 6
Bethesda director Todd Howard shared insights on The Elder Scrolls 6 during an IGN interview, highlighting improvements in development efficiency learned from Starfield. He discussed challenges with early announcements and future hardware needs. Howard noted more stable builds using Creation Engine 3.
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Former Bethesda Game Studios lead Kurt Kuhlmann, who departed after over 20 years, has raised alarms about the studio's direction in a recent interview. This follows Todd Howard's December update confirming most of the team is on The Elder Scrolls 6, which will precede Fallout 5. Kuhlmann highlighted cultural shifts post-Skyrim success, growing bureaucracy, and a talent exodus, casting doubts on future projects.