Take-Two stock drops before earnings amid Google's AI reveal

Take-Two Interactive's shares fell 7.9% on January 31, 2026, following Google's unveiling of Project Genie, an AI tool for generating interactive worlds. The decline occurred ahead of the company's fiscal third-quarter earnings report scheduled for February 3. Investors are concerned about AI's potential impact on game development.

Take-Two Interactive Software's stock closed at $220.30 on Friday, January 31, 2026, after a 7.9% drop, mirroring a broader slide in videogame shares. The selloff was triggered by Google's announcement of “Project Genie” the previous day, an experimental AI prototype that allows users to create and explore interactive digital worlds using simple text or image prompts.

This revelation has raised questions about the future of game development and profitability in the industry. As Joost van Dreunen, a games professor at NYU Stern School of Business, noted, “A true transformation will happen when AI-driven design begins crafting experiences that are genuinely original.” Trading volume for Take-Two surged to 6.9 million shares, well above average levels.

The timing is particularly sensitive, with Take-Two set to report its fiscal third-quarter results after markets close on Tuesday, February 3, followed by a conference call at 4:30 p.m. Eastern. The company previously guided for net bookings of $1.55 billion to $1.60 billion, GAAP net revenue of $1.57 billion to $1.62 billion, and a loss per share between 35 cents and 49 cents for the quarter ending December 31, 2025. Net bookings reflect sales across digital and physical channels, including in-game items and ads.

In a November update, Take-Two raised its fiscal 2026 net bookings forecast to $6.4 billion to $6.5 billion, reaffirming Grand Theft Auto VI's release for November 19, 2026. CEO Strauss Zelnick called it the company’s “most robust pipeline” ever. Other gaming stocks like Roblox and Unity Software also declined sharply.

Analysts warn that AI concerns could persist, potentially pressuring valuations even if near-term results meet expectations. Investors will scrutinize the earnings for insights into AI's competitive effects, live services, and key releases, including updates on franchises like Grand Theft Auto and NBA 2K.

Liittyvät artikkelit

Illustration showing children transitioning from playing Roblox to GTA, with Take-Two CEO and GTA 6 release info.
AI:n luoma kuva

Take-Two CEO says kids who love Roblox will grow up to play GTA

Raportoinut AI AI:n luoma kuva

During Take-Two Interactive’s earnings call on May 21, CEO Strauss Zelnick said children who enjoy Roblox will naturally move on to Grand Theft Auto as they mature. He also confirmed that Grand Theft Auto 6 is still on track for its planned November release.

Take-Two Interactive's shares jumped over 2% on April 14, 2026, adding roughly $1 billion to its market cap, following ShinyHunters' leak of Rockstar Games' GTA Online and Red Dead Online revenue data the previous day.

Raportoinut AI

Take-Two Interactive CEO Strauss Zelnick has reiterated that AI cannot produce massive hits like Grand Theft Auto 6, calling the notion laughable. In a recent interview, he emphasized the need for human creativity despite AI's potential to assist in asset creation. Zelnick expressed surprise at market reactions to AI tools like Google's Genie.

Japan's Nikkei share average rose 0.76% to 57,256.55 on Tuesday as trading resumed after a holiday, lifted by gains in AI-related stocks on speculation of a Nvidia-OpenAI deal. Bank shares fell amid concerns over a U.S. firm's asset sales. The broader Topix index edged up 0.1%.

Raportoinut AI

At the Game Developers Conference 2026 in San Francisco, generative AI tools drew mixed reactions, with demos from Google highlighting potential uses amid widespread developer skepticism. A recent industry report showed 52% of companies using the technology, but only 36% of workers incorporating it into their jobs, and 52% viewing it as harmful to the sector.

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