ZeniMax Online Studios has been hit by another round of layoffs, with reports indicating up to half the team may have been affected. The cuts come less than a year after previous reductions at the studio.
A report by Kotaku described the latest cuts as brutal. Sources told the outlet that the scale raises doubts about how The Elder Scrolls Online can continue to function.
Community manager Jessica Folsom posted a statement on the game's forum. It reaffirmed commitment to the title and said the team remains focused on the launch of Season One.
The statement added that the roadmap for updates beyond Season One will be shifting. An internal email justified the cuts as a move to improve long-term growth, with emphasis shifting to major franchises including The Elder Scrolls, Fallout, Doom, Quake, and Wolfenstein.
This marks the second major round of layoffs in under a year. The previous cuts, which affected a significant portion of the development team and led to the cancellation of Project Blackbird, were described as inhumane by one impacted developer.