Microsoft highlights Xbox AI tools for creators at GDC 2026

Building on the recent Gaming Copilot launch for PC, Microsoft showcased Xbox AI features at GDC 2026, prioritizing game developers amid industry concerns. Highlights include Auto Super Resolution, AI-generated clips, and Copilot's console rollout, with plans to license creator content.

At the Game Developers Conference (GDC) 2026, Microsoft expanded on its Gaming AI efforts—following the recent PC rollout of Gaming Copilot—detailing platform-wide tools to support developers and creators. Haiyan Zhang, gaming AI general manager, and Sonali Yadav, gaming AI project manager, presented three key features.

Auto Super Resolution, live on Windows 11, enhances graphics and framerates akin to DLSS and launches on ROG Xbox Ally handhelds in April. AI-clipped highlight reels, capturing moments like boss kills, rolled out to Xbox Insiders on ROG Xbox Ally this month.

Gaming Copilot, the AI assistant now on PC and mobile, uses large language models for in-game help. Demos included Forza Horizon car setup, Sea of Thieves starts, and Diablo 4 quests. Usage data shows 30% for game help, 25% for Game Pass discovery, and 19% casual chat; Xbox Series X/S support arrives later in 2026.

Microsoft emphasized developer control: “Creative control should always stay with the game creators,” said Zhang, aiming to boost engagement. On data, Copilot pulls from online sources; Yadav noted exploration of creator licensing deals, positioning AI to 'amplify' rather than replace creators.

Artikel Terkait

Microsoft's Build 2026 keynote presentation on AI agents and models in San Francisco.
Gambar dihasilkan oleh AI

Microsoft umumkan agen dan model AI di Build 2026

Dilaporkan oleh AI Gambar dihasilkan oleh AI

Microsoft membuka konferensi pengembang Build pada hari Selasa dengan fokus pada perangkat dan agen AI. Keynote di San Francisco ini menampilkan berbagai model baru dan konsep perangkat keras.

CEO Xbox Asha Sharma mengumumkan bahwa Microsoft akan menghentikan asisten AI Copilot di aplikasi seluler Xbox dan menghentikan pengembangannya untuk konsol. Langkah ini diambil di tengah upaya untuk memfokuskan kembali divisi gim. Sharma membagikan rencana tersebut dalam sebuah unggahan pada 5 Mei 2026.

Dilaporkan oleh AI

Konferensi pengembang tahunan Microsoft dimulai hari ini di San Francisco, dengan menekankan kemajuan dalam AI dan alat Copilot. Acara ini berlangsung pada 2–3 Juni dan menampilkan pidato utama oleh CEO Satya Nadella pada pukul 10 pagi waktu PT.

Xbox CEO Asha Sharma and chief content officer Matt Booty announced the gaming division is reverting from 'Microsoft Gaming' to simply 'Xbox.' In a memo shared on Xbox Wire following an all-hands meeting, they addressed player frustrations and pledged to reevaluate the approach to game exclusivity. The move signals a renewed focus on console as the foundation amid broader platform ambitions.

Dilaporkan oleh AI

Satya Nadella said Xbox must pursue economically viable growth after years of heavy investment with limited returns. He spoke at The New York Times Hard Fork event on June 10.

Situs web ini menggunakan cookie

Kami menggunakan cookie untuk analisis guna meningkatkan situs kami. Baca kebijakan privasi kami untuk informasi lebih lanjut.
Tolak