Metal Gear Solid 4 remake would be very difficult, producer says

Konami producer Noriaki Okamura has shared that remaking Metal Gear Solid 4: Guns of the Patriots would pose significant challenges. This comes as the company considers future projects following the release of Metal Gear Solid Delta: Snake Eater on PC, PlayStation 5, and Xbox Series X|S. Okamura noted the technical hurdles in modernizing the game's original assets.

Background on Metal Gear Solid Delta

Metal Gear Solid Delta: Snake Eater, a remake of the 2004 classic Metal Gear Solid 3, launched recently for PC, PlayStation 5, and Xbox Series X|S. GameSpot praised it with a 9/10 score, highlighting its updated visuals, refined game design, and improved controls that align it with modern action titles.

Producer's Insights on Future Projects

In an interview with Japanese outlet Real Sound, translated by Eurogamer and VGC, series producer Noriaki Okamura discussed Konami's next steps. The team is in the decision-making phase, weighing options like another remake or an entirely new entry in the franchise. Okamura emphasized the series' rich history as a source of inspiration.

He explained that the approach used for Metal Gear Solid Delta won't be replicated uniformly, given that much of the original Metal Gear Solid staff has left Konami. When asked about a potential Metal Gear Solid 4 remake, Okamura acknowledged it as a possibility but described it as 'pretty hard' to execute.

Challenges with Metal Gear Solid 4

Originally released in 2008 for PlayStation 3, Metal Gear Solid 4: Guns of the Patriots featured innovative designs to achieve high 3D performance on the hardware of the time. Okamura pointed out that modernizing these assets would be particularly difficult due to their unique technical requirements.

In the franchise's chronological timeline, Metal Gear Solid 4 follows events set 50 years after Metal Gear Solid 3, despite their four-year real-world release gap. The next story entry after Snake Eater would actually be 2006's Metal Gear Solid: Portable Ops for PSP, though no specific plans were mentioned for it.

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