GameStop CEO targets $35 billion payout as stores close

GameStop's CEO Ryan Cohen stands to gain a $35 billion payout if the company's market cap reaches $100 billion, a goal that involves closing hundreds of stores. The retailer has already shuttered 590 locations in 2024 and plans more closures in early 2026. Customer frustrations are mounting over trade-in incentives amid the shutdowns.

GameStop has faced ongoing challenges, prompting a wave of store closures under CEO Ryan Cohen's leadership. According to a recent CNN report, Cohen could receive a $35 billion payout should the company's market capitalization hit $100 billion—roughly ten times its current value. To pursue this ambitious target, Cohen's strategy includes closing numerous physical stores, as detailed in a Polygon article.

A blog tracking closures indicates that nearly 400 GameStop stores have shut down or are scheduled to close this month alone. This follows the closure of 590 stores in 2024, per a December 2025 SEC filing. The filing also reveals plans for "a significant number of additional stores" to close during fiscal 2025, which concludes on January 31, 2026. Internationally, GameStop has exited operations in Austria, Ireland, and Switzerland, closed stores in Germany in 2024, and sold its Italian subsidiary.

As stores close, GameStop is offering a 20 percent trade-in bonus via QR codes. However, this has sparked backlash from customers. On the official GameStop Reddit page, one user expressed dismay over a trade coupon on a closing store's sign, questioning, “GameStop really put a trade coupon on my local stores closing sign?” The same thread saw the original poster label it “a fucking joke,” with others reporting canceled pre-orders.

Despite the downsizing, GameStop has sought to boost visibility through partnerships with influencers like Casey Neistat, Mega64, and Rilie Huntley, who gained fame from a Best Buy ad. Recent promotions included a “trade anything day,” where customers traded unusual items such as sex toys, and a GameStop card loot program that resulted in a record $30,000 trade-in just days prior.

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Wall Street traders celebrate GameStop's $55.5 billion eBay acquisition bid featuring bitcoin funding.
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GameStop details $55.5B eBay bid with 5% stake, bitcoin funding in focus

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Updating its unsolicited bid announced earlier on May 4, GameStop has disclosed a 5% economic stake in eBay while proposing a $55.5 billion non-binding acquisition at $125 per share in cash and stock. Funding includes $9.4 billion in cash and liquid investments—featuring $368 million in bitcoin—and up to $20 billion in financing, prompting questions over the retailer's cryptocurrency future.

GameStop is preparing a potential buyout offer for eBay, according to a Wall Street Journal report. The offer could come as soon as later this month. GameStop's market value stands at about $11 billion, compared to eBay's $45 billion.

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GameStop has officially bid $56 billion to buy eBay, a company four times its size. CEO Ryan Cohen announced the unsolicited offer on Sunday night, proposing $125 per share in a half-cash, half-stock deal. The move aims to combine GameStop's retail presence with eBay's online marketplace amid the retailer's pivot to collectibles like Pokémon cards.

Take-Two Interactive CEO Strauss Zelnick discussed potential acquisitions during an investor call. The comments came after the release of the company’s full fiscal year earnings. Zelnick highlighted three uses for incoming cash from Grand Theft Auto VI.

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Xbox is preparing to shut down Compulsion Games and is in talks to close Double Fine and Ninja Theory as well. Studio leaders are negotiating with Microsoft over the studios' futures. Heavy job losses are expected even if some studios go independent.

GameStop announced on April 14, 2026, that its digital Power Packs trading card platform will become available to the general public starting April 15. The service features randomized packs of PSA-graded Pokémon TCG cards across multiple price tiers. Previously limited, the platform expands access following a beta phase.

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Strauss Zelnick, chief executive of Take-Two Interactive, stated that creating massive hits like Grand Theft Auto has become increasingly difficult. He spoke during a conference appearance on May 27.

 

 

 

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