Troy Baker sees AI revolution as beneficial for authentic art

Prolific video game voice actor Troy Baker has expressed a positive view on the generative AI revolution, arguing it will drive people toward authentic human-created experiences rather than AI-generated content. In a recent interview, Baker emphasized that while AI excels at producing content, true art requires the human touch. He believes this shift could ultimately benefit artists in the long run.

Troy Baker, renowned for his voice work in numerous video games, shared his thoughts on generative AI during an interview with The Game Business, published on January 6, 2026. Baker acknowledged AI's capabilities, stating, "AI can make content way better than humans" and can "crank it out no problem." However, he drew a clear distinction between content and art, asserting, "AI can create content but it cannot create art," because art "invariably requires the human experience."

Baker urged a balanced perspective, saying, "We don't need to diminish it, we don't need to denigrate it, we don't need to demonize it. We need to just go, 'okay, it's there.'" He views AI as a potential catalyst for valuing authenticity, predicting it will encourage audiences to seek live performances, theater, books, and firsthand experiences over what he called "the gruel that gets distilled to me through a black mirror." This, he believes, marks a "revolution" that is ultimately "a good thing."

From a business standpoint, Baker recognizes AI as threatening, particularly amid ongoing debates in the gaming industry. The SAG-AFTRA video game actors' strike, which concluded last year, centered on protections against AI use. Developers like Embark Studios have employed AI for NPC voices in their 2025 extraction shooter Arc Raiders. High-profile actors such as Matthew McConaughey and Michael Caine have licensed their voices for AI applications, while an AI version of James Earl Jones's voice appeared in Fortnite in 2025, shortly after his death in 2024, sparking controversy when players manipulated it.

Baker, a SAG-AFTRA member, recently earned praise for voicing Indiana Jones in MachineGames' Indiana Jones and the Great Circle. Harrison Ford commended his performance, noting, "[Baker] did a brilliant job, and it didn't take AI to do it." Baker's career also includes nominations for roles in Death Stranding 2 (2025) and upcoming projects like Mouse: PI for Hire (2026) and Naughty Dog's Intergalactic: The Heretic Prophet. In 2022, he faced backlash for partnering with an NFT company on voice NFTs, highlighting his history with emerging technologies.

관련 기사

Dan Houser on TV show skeptically discussing AI limitations in game development, with contrasting AI glitch art and Rockstar game visuals.
AI에 의해 생성된 이미지

Dan Houser calls AI overhyped in game development

AI에 의해 보고됨 AI에 의해 생성된 이미지

Rockstar Games co-founder Dan Houser expressed skepticism about AI's capabilities during a TV appearance promoting his new novel. While confirming his studio is experimenting with the technology for an upcoming game, he downplayed its current usefulness. Houser emphasized that AI excels at some tasks but falls short of solving all creative challenges in gaming.

Video game developers are increasingly using AI for voice acting, sparking backlash from actors and unions concerned about livelihoods and ethics. Recent examples include Embark Studios' Arc Raiders and Supertrick Games' Let it Die: Inferno, where AI generated incidental dialogue or character voices. SAG-AFTRA and Equity are pushing for consent, fair pay, and regulations to protect performers.

AI에 의해 보고됨

Following the October launch of its extraction shooter Arc Raiders, which peaked at nearly half a million players on Steam, Embark Studios has re-recorded some text-to-speech AI-generated voice lines using professional actors in response to player criticism over immersion. CEO Patrick Söderlund acknowledged that 'a real professional actor is better than AI' and emphasized AI's role as a production tool rather than a replacement for humans.

Hundreds of film, music and publishing figures have signed on to a new Human Artistry Campaign initiative arguing that AI systems should not be trained on creators’ work without permission. The effort, titled “Stealing Isn’t Innovation,” launched Thursday and calls for licensing arrangements and other consent-based options for creators.

AI에 의해 보고됨

Nintendo has refuted claims that generative AI was employed in promotional images for its new My Mario toy line. The company announced the product's US launch for February 19, 2025, amid social media ads featuring families interacting with the toys. Concerns arose over the realism of hands in the photos, but Nintendo and a featured model have both denied AI involvement.

Producer Kathleen Kennedy stated that greater transparency around AI training and use would accelerate its adoption in the creative community. Speaking at the Runway AI Summit in New York City, she described herself as both a tech optimist and a traditionalist. Kennedy highlighted AI's utility in production planning while emphasizing human elements like taste and emotional storytelling.

AI에 의해 보고됨

Music labels and tech companies are addressing the unauthorized use of artists' work in training AI music generators like Udio and Suno. Recent settlements with major labels aim to create new revenue streams, while innovative tools promise to remove unlicensed content from AI models. Artists remain cautious about the technology's impact on their livelihoods.

 

 

 

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