Valve works to fix Steam Deck stock issues

Valve is addressing ongoing Steam Deck shortages caused by a global RAM crisis. Programmer Pierre-Loup Griffais confirmed the company is working hard to improve availability. The firm plans similar strategies for future hardware like the Steam Machine.

Steam Deck inventory sold out in February amid a widespread RAM shortage affecting the tech industry. Valve programmer Pierre-Loup Griffais discussed the issue with IGN on April 27 during a Steam Controller promotion. He noted challenges from shipping difficulties and memory shortages but emphasized Valve's efforts to resolve them for customers awaiting the handheld device, which remains available in some regions only. Griffais said, “It’s available in some regions right now, but in general, it’s something that we’re working very hard on.” Valve confirmed to Kotaku that its upcoming $100 Steam Controller faces no RAM issues, unlike the delayed Steam Machine. To prevent future shortages, Griffais explained Valve designs hardware with multiple suppliers from the start. This approach helped during past microcontroller shortages in COVID times, allowing Valve to maintain supply while others struggled. He added that having options with big and small manufacturers proves useful, though global memory conditions limit options.

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Realistic illustration of Valve's Steam Controller launching May 4 for $99, showcasing dual touchpads, TMR thumbsticks, and wireless Puck dongle on a sleek background.
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Valve's Steam Controller launches May 4 for $99 with low-latency Puck and Steam Deck-inspired design

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Valve's new Steam Controller, successor to the 2015 model and inspired by Steam Deck prototypes, launches May 4 for $99 in the US ($149 CAD, €99 EU, £85 UK, A$149 AU, 419 PLN PL). Featuring dual touchpads, TMR thumbsticks, and a wireless Puck dongle, it offers precise PC gaming while escaping hardware delays affecting Steam Machine and Frame.

Valve has confirmed that its Steam Deck handheld gaming device is intermittently out of stock in some regions because of ongoing memory and storage shortages. These shortages, driven by AI industry demand, have also delayed the launch of new products like the Steam Machine and Steam Frame. The basic LCD model is now discontinued, raising the starting price.

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Valve is actively working on a Steam Deck 2, programmer Pierre-Loup Griffais has confirmed to IGN. The company wants silicon advancements that deliver true next-generation performance, which current system-on-chip options do not provide. No release is imminent due to these hardware limitations.

Xbox executive Asha Sharma has acknowledged that ongoing memory shortages will affect the pricing and availability of the next-generation Project Helix console. In a recent interview, she stated that the company is not ready to announce a launch timeline amid the dynamic market conditions. Sharma emphasized focusing on factors within Xbox's control.

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The Asus ROG Xbox Ally X handheld gaming device has seen its price rise significantly in Japan amid ongoing RAM and storage shortages. The increase, from ¥139,800 to ¥169,800, equates to about $196 more in US dollars. This change highlights broader challenges in the gaming hardware market driven by AI demand.

Valve has reaffirmed its commitment to launching the Steam Machine in 2026, despite circulating rumors of potential further delays. The company emphasized that nothing has changed in its plans for the device. This update comes as speculation grows around the project's timeline.

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Unity has revealed plans to integrate official Steam support into its game engine, aiming for better native performance on Linux devices like the Steam Deck and the upcoming Steam Machine. The announcement was made during the GDC 2026 Product Update. This move seeks to reduce reliance on Valve's Proton compatibility layer.

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