Neil Druckmann teases more Last of Us games with early sketches

Neil Druckmann, head of Naughty Dog, shared early 2003 sketches of Joel and Ellie on Instagram, hinting at 'a few stops' remaining in The Last of Us series. The post reflects on the franchise's journey since its origins as a game pitch about a man, his surrogate daughter, and a trek across post-apocalyptic America. Druckmann has previously discussed concepts for a potential third entry.

Neil Druckmann posted the sketches on Instagram, captioning them: 'Cleaning out the garage today and stumbled on my original sketches from 2003 for a game pitch about a man, his surrogate daughter, and a trek across a broken America.' He added, 'Been a wild journey. Grateful for every part of it, especially the few stops that remain on the road ahead.' The drawings depict early versions of Joel and Ellie, though they differ significantly from the final characters, with one resembling Resident Evil's Leon Kennedy in a Jak and Daxter style. The post suggests more content ahead for The Last of Us, despite mixed signals from Druckmann in recent years. In 2021, he mentioned a story outline and discussions for Part 3. By 2023, he said he was open to it if there was a compelling story, and in 2024, he described a concept as exciting as the first two games, feeling like 'one more chapter.' Last year, however, he advised fans not to 'bet' on another game. Naughty Dog continues to expand the franchise with a PlayStation 5 remaster and PC version of The Last of Us Part II, alongside HBO's upcoming third season of the adaptation. Meanwhile, the studio is developing Intergalactic: The Heretic Prophet, announced in late 2024, featuring Tati Gabrielle as bounty hunter Jordan A. Mun and exploring themes of faith and religion.

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Photorealistic news illustration of HBO's Baldur's Gate TV series reveal, showing a post-BG3 fantasy epic on TV with excited and skeptical fans.
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HBO announces Baldur's Gate TV series after Baldur's Gate 3

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HBO is developing a TV adaptation of Baldur's Gate set immediately after the events of Baldur's Gate 3, with The Last of Us showrunner Craig Mazin leading the project. Larian Studios, the developer of the acclaimed RPG, will not be directly involved, though Mazin has reached out for discussions. Fans express mixed reactions amid concerns over canonizing one of the game's multiple endings.

Vinit Agarwal, former director of the cancelled Last of Us multiplayer game, revealed that the project was about 80 percent complete when Naughty Dog axed it roughly three years ago. In an interview with Lance E. Lee, Agarwal described the decision as stemming from a post-COVID decline in online gaming and a choice to prioritize single-player titles led by studio president Neil Druckmann. He called the cancellation soul-crushing after seven years of work.

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The AV Club has released a recap for The Last of Us season 2, episode 3. The summary highlights how the series transitions smoothly into fresh territory. This installment marks a pivotal shift in the show's narrative direction.

Ken Levine, creator of BioShock, has provided an update on his studio's upcoming game Judas, stating it is now in a 'good place' after extensive research and development. The project, revealed in 2022, faced a long development period following the closure of his previous studio. Levine highlighted innovative features in character responses that justify the time invested.

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A team from Sanzaru Games pitched a remaster of Jak and Daxter: The Precursor Legacy to Sony in 2019, but the proposal was rejected. Former Sanzaru animator Travis Howe shared a sample scene from the pitch on LinkedIn, showing an updated version of a key moment. The reveal has sparked interest among fans of the classic PlayStation 2 platformer.

A former senior writer at Sony Santa Monica Studio has revealed that the developer is creating a new franchise set within the God of War universe. The information comes from a now-deleted LinkedIn profile, which described contributions to narrative vision and creative direction for the project. Industry reports tie this to prior hints about a game that feels like a new IP but expands the existing one.

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Philip Holt, studio head at Undead Labs, revealed that the 2020 reveal trailer for State of Decay 3 was a pre-rendered concept created before the game existed. He stated in a recent interview that the project was then just a Word document with a team of fewer than a dozen people. Holt noted that elements like zombie deer from the trailer will not appear in the final game.

 

 

 

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