Sanzaru pitched Jak and Daxter remaster to Sony in 2019

A team from Sanzaru Games pitched a remaster of Jak and Daxter: The Precursor Legacy to Sony in 2019, but the proposal was rejected. Former Sanzaru animator Travis Howe shared a sample scene from the pitch on LinkedIn, showing an updated version of a key moment. The reveal has sparked interest among fans of the classic PlayStation 2 platformer.

In 2019, developers at Sanzaru Games assembled a pitch for a remaster—or remake—of Jak and Daxter: The Precursor Legacy, the first game in the series originally released by Naughty Dog for PlayStation 2. Travis Howe, who worked as an animator at Sanzaru from 2018 to 2026, created a shot-for-shot animation of a scene featuring Daxter freaking out to demonstrate the updated look. Howe posted the clip on LinkedIn, stating: “A while back, a team was assembled to pitch a remaster of Jak & Daxter. I was asked to animate an IGC shot-for-shot, to show what this updated version would look like.” The pitch was not commissioned by Sony but presented to seek approval, similar to Sanzaru's earlier successful pitch for Sly Cooper: Thieves in Time in 2013. Sony declined to greenlight the project. The Jak and Daxter series has not seen a new main entry since Jak and Daxter: The Lost Frontier in 2009, developed by High Impact Games for PS2 and PSP after Naughty Dog shifted focus. Naughty Dog considered reviving the series during the PS3 era but prioritized The Last of Us. Sanzaru, known for the pitch, was acquired by Meta in 2020 and pivoted to VR development before shutting down in January 2026. Howe's post, shared widely on social media including by the account @eco_mmunity on March 25, highlights ongoing fan interest in revisiting PS2 classics.

Связанные статьи

Realistic depiction of Bluepoint Games studio closure, showing office exterior with closure sign, packed boxes, and somber atmosphere.
Изображение, созданное ИИ

Sony to close Bluepoint Games studio in March

Сообщено ИИ Изображение, созданное ИИ

Sony Interactive Entertainment is shutting down Bluepoint Games, the studio behind acclaimed PlayStation remakes, just five years after acquiring it. The closure, announced in an internal memo from co-CEO Hermen Hulst, cites rising development costs and industry challenges. The Texas-based team, known for Demon’s Souls and Shadow of the Colossus, will cease operations next month.

Neil Druckmann, head of Naughty Dog, shared early 2003 sketches of Joel and Ellie on Instagram, hinting at 'a few stops' remaining in The Last of Us series. The post reflects on the franchise's journey since its origins as a game pitch about a man, his surrogate daughter, and a trek across post-apocalyptic America. Druckmann has previously discussed concepts for a potential third entry.

Сообщено ИИ

One day after Sony Interactive Entertainment announced the shutdown of its year-old PlayStation studio Dark Outlaw Games, founder Jason Blundell and former level designer JCbackfire discussed the closure on a Twitch stream. They mourned the promising early-stage project—which was not a live-service game—while expressing no ill will toward Sony amid its strategic shifts.

The studio behind open-world classics like Prototype and The Simpsons: Hit & Run has reemerged as New Radical Games after being shut down by Activision over a decade ago. Led by co-founder Ian Wilkinson and joined by industry veterans, the new entity is positioning itself for various game development projects. Fan speculation about potential remasters of its past titles is already underway.

Сообщено ИИ

Developers from the recently shuttered Dark Outlaw Games have revealed that their cancelled PlayStation project was not a live-service game, contrary to widespread assumptions. The studio, led by Call of Duty veteran Jason Blundell, was closed by Sony this week. The team attributes the cancellation to broader industry challenges rather than project quality.

Leakers have reignited speculation that Ubisoft is developing a remake of the first Assassin's Creed game. YouTuber j0nathan has supported claims from Insider Gaming's Tom Henderson about the project. This follows confirmation of an Assassin's Creed Black Flag remake.

Сообщено ИИ

Former PlayStation executive Shuhei Yoshida defended Sony's approach of delayed PC releases for major titles, expressing doubt about day-and-date launches and stating no evidence of a strategy change—comments coming after a Bloomberg report on halted single-player ports.

 

 

 

Этот сайт использует куки

Мы используем куки для анализа, чтобы улучшить наш сайт. Прочитайте нашу политику конфиденциальности для дополнительной информации.
Отклонить