The trailer for the Sword and Fairy 4 Remake has ignited discussions among fans due to its striking similarities to Clair Obscur: Expedition 33, a recent award-winning RPG. Developed by Up Software and published by Cube Game, the remake features a dynamic turn-based combat system rebuilt in Unreal Engine 5. An English version of the trailer is forthcoming, hinting at broader international appeal.
The Legend of Sword and Fairy series, a staple of Chinese RPGs since 1995, is set for a revival with the Sword and Fairy 4 Remake, the fifth mainline entry and a prequel to the third game. This single-player, turn-based title, developed by Up Software and published by Cube Game, was showcased in a trailer titled “Unpredictable Divine Will.” Built in Unreal Engine 5, it promises a launch on PC and consoles, though no specific date has been announced.
Fans have quickly drawn parallels to Sandfall Interactive’s Clair Obscur: Expedition 33, which recently claimed Game of the Year at The Game Awards 2025 and Best Soundtrack at the 2025 Steam Awards. Similarities noted include action-oriented parry mechanics, camera movements during battles, and interface design. Social media reactions are mixed: one user remarked, “Totally not copy and paste combat, style, parry, from Clair Obscur Expedition 33,” while another quipped, “Is this DLC of Expedition 33?” Defenders point to shared conventions in modern turn-based RPGs, akin to influences seen in the Persona series or Final Fantasy, and the franchise’s own history, including Sword and Fairy 7’s 2021 release, later localized as Sword and Fairy: Together Forever for PlayStation and Xbox platforms.
Cube Game has confirmed an English trailer release soon through a regional publisher, potentially shedding light on gameplay, story rooted in Chinese mythology and xianxia themes, and international release details. Meanwhile, Expedition 33’s success, bolstered by recent downloadable content, underscores a rising trend in dynamic combat within the genre.