Cyberpunk 2077 launches PS5 Pro patch with 90fps mode

CD Projekt Red has released a PlayStation 5 Pro patch for Cyberpunk 2077, adding ray tracing, PSSR AI upscaling, and new graphics modes including one that reaches 90fps. The update arrived on April 8, just a day after its reveal. It enhances visuals on the upgraded console launched in 2024.

Fans of Cyberpunk 2077 had requested a PlayStation 5 Pro update since the console's 2024 release, and CD Projekt Red delivered it swiftly. Revealed on Tuesday, April 7, the patch became available on April 8. It introduces BVH8 support for ray-traced lighting, shadows, and reflections, as the studio detailed on the PlayStation Blog: “BVH8 (8-way Bounding Volume Hierarchy) support to implement ray-traced lighting, shadows, and reflections, bringing the lighting even closer to our artistic vision for this world.” PSSR AI upscaling is also included, allowing customized visuals with fewer compromises than on base PS5 models. The 2020 open-world RPG now offers three new graphics modes on PS5 Pro. Ray Tracing Pro mode provides enhanced lighting and reflections at 30fps, or up to 40fps on displays with variable refresh rate. A standard ray-tracing option targets 60fps, while performance mode hits up to 90fps on VRR-enabled screens. Cyberpunk 2077 is available in the PlayStation Plus Extra and Premium libraries, though fans continue to seek features like FOV sliders and mod support on consoles.

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PS5 console modded with Linux running ray-traced GTA V at 4K 60fps on a high-end monitor, illustrating hardware potential unlocked by modder.
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Modder ports Linux to PS5, enabling ray-traced GTA V at 4K 60fps and revealing hardware potential

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Security researcher Andy Nguyen (TheFlow0) has ported Linux to older-firmware PlayStation 5 consoles using community exploits, transforming them into Steam-compatible machines. Demonstrated on March 6, 2026, the setup runs Grand Theft Auto V Enhanced with ray tracing at 4K 60fps—surpassing native PS5 performance—while retaining full I/O support, though it risks overheating at peak clocks, especially on PS5 Slim models.

Sony is set to release a software update for the PS5 Pro in March, introducing an upgraded version of its PSSR upscaling technology based on AMD FSR 4. Mark Cerny, lead architect for the PS5 and PS5 Pro, announced the changes in a blog post, highlighting improvements in image quality and framerate. Resident Evil Requiem will be among the first games to utilize the new tech.

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CD Projekt Red has surprised fans with a free Update 2.2 for Cyberpunk 2077, introducing enhanced customization and Photo Mode features. The update resulted from a collaboration with Singapore-based studio Virtuos. It launched alongside a developer deep-dive stream on December 11, 2024.

Continuing its recent 60 FPS updates for older titles like the Far Cry series, Ubisoft has released a performance patch for Assassin's Creed Unity on PlayStation 5 and Xbox Series consoles. Launched on March 5, 2026, the update enhances the 2014 game's smoothness amid details on the franchise's future.

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Ubisoft has released a free performance upgrade for Tom Clancy’s The Division on PS5, enhancing visuals and gameplay for the 2016 title. The update brings 60 FPS graphics to the post-pandemic New York City adventure. This move continues Ubisoft's efforts to modernize older games for current hardware.

The PlayStation 5 version of Kingdom Come: Deliverance has received update 1.9.7, introducing new features and technical improvements. This patch enhances graphics, performance, and gameplay for the open-world medieval RPG. It aims to provide a smoother experience for players exploring its immersive world.

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Bethesda has announced that Starfield will launch on PlayStation 5 on April 7, coinciding with the release of the free Free Lanes update and the paid Terran Armada expansion. The port is PS5 Pro Enhanced and available for pre-order at $50. Company executives emphasized ongoing support for the game.

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