Manifesto Jam wraps up with confrontational indie entries

The third Manifesto Jam concluded on June 14 after a week of submissions from indie developers. Participants shared pointed manifestos addressing game industry trends and personal frustrations. The event, which began in 2018, continues to serve as an outlet for tough critiques.

Manifesto Jam opened this year with a call from host Cecile Richard for entries that reject polished corporate language. Richard wrote that the manifesto should be awkward, clunky, and defiant in an ecosystem she described as increasingly professionalised.

Notable contributors included Rami Ismail, Robert Yang, Droqen, Anna Anthropy, and Mike Cook. Cook’s entry, titled NO-ONE IS GOING TO BUY YOUR GAME, argued that the pursuit of hits harms the medium. Other submissions examined the overuse of terms like slop and found humor in references to Coach McGuirk from Home Movies.

Richard’s own piece, Against Gratitude, criticized algorithmic pressures on artists. The jam accepted entries through June 14, giving participants one final day to share their views.

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Illustration of the Triple-i Initiative indie game showcase featuring trailers for Castlevania: Belmont's Curse and other titles amid an excited crowd.
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Third Triple-i Initiative showcase unveils indie game lineup

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The third annual Triple-i Initiative showcase took place on April 9, organized by Evil Empire. The event featured new trailers, reveals, and updates for numerous indie titles, including Castlevania: Belmont's Curse. Highlights spanned survival games, farming sims, and action-RPGs with several upcoming release dates announced.

At the London Games Festival's New Game Plus event, Devolver Digital executives Bridie Roman and Robbie Paterson shared cautious optimism about the indie sector. They emphasized sticking to core philosophies amid market unpredictability and highlighted both successes and flops. The discussion took place at the Wood Lane Generating Station amid indie developers seeking publishers and feedback.

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Xbox hosted its ID@Xbox showcase on April 23, presenting trailers for several indie titles headed to Xbox consoles and PC, with some arriving on Game Pass. Among the highlights were unique renovation-ghost hunting hybrids and chaotic co-op warehouse sims. Developers unveiled gameplay details and release windows for games like There Are No Ghosts at the Grand and Crashout Crew.

A member of the European Parliament interrupted a discussion on video game preservation with criticisms of diversity in titles like Assassin's Creed Shadows. The comments came during a plenary session in Strasbourg on May 21.

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A handful of new video games launched this week, offering a brief pause before a busy May schedule packed with major titles. Leading the releases is Mixtape, a narrative adventure from Annapurna Interactive, set for Thursday on multiple platforms. Other notable debuts include Motorslice and Wax Heads.

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