Shift Up acquires Shinji Mikami's Unbound studio

Shift Up, the developer behind Stellar Blade, has acquired Unbound, the new studio founded by Resident Evil creator Shinji Mikami after he left Tango Gameworks in 2023. The two companies announced their partnership to collaborate on original PC and console games targeting global markets. Shift Up will publish Unbound's upcoming titles.

Shinji Mikami, known for directing Resident Evil and The Evil Within, established Unbound in Tokyo with around 50 developers. The studio is developing original intellectual properties for PC and consoles. A video accompanying the announcement featured cameos of beast-like creatures and a tease of the project's vibe, with Mikami and Shift Up CEO Hyung-Tae Kim stating, 'We decided to aim for the same goals together. In other words, at Unbound, we're going to create a masterpiece of a game.'

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Realistic depiction of Bluepoint Games studio closure, showing office exterior with closure sign, packed boxes, and somber atmosphere.
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Sony to close Bluepoint Games studio in March

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Sony Interactive Entertainment is shutting down Bluepoint Games, the studio behind acclaimed PlayStation remakes, just five years after acquiring it. The closure, announced in an internal memo from co-CEO Hermen Hulst, cites rising development costs and industry challenges. The Texas-based team, known for Demon’s Souls and Shadow of the Colossus, will cease operations next month.

Korean developer Shift Up intends to self-publish the sequel to Stellar Blade. The move could end PlayStation exclusivity for the series. Details are expected within the year.

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Keiichi Toyama, creator of Silent Hill, Siren, and Gravity Rush, is recruiting staff for a new large-scale project at Bokeh Game Studio. The studio, founded in 2020, released its first game Slitterhead in 2024. Toyama emphasised the team's commitment to originality in a job posting on a Japanese recruitment site.

Capcom has confirmed new content for Resident Evil Requiem, including a story expansion, photo mode, and a mini-game. Director Koshi Nakanishi shared the news in a video message on March 10, 2026, following the game's strong launch. The updates aim to build on its success, which saw over 5 million copies sold in the first week.

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Koshi Nakanishi, director of Resident Evil Requiem, has shared new information on an upcoming minigame in its final development stages. The minigame draws directly from the game's combat mechanics and unlocks only after completing the main story. It is set to arrive around May alongside story DLC.

Sony has confirmed that Resident Evil Requiem is the first game to utilize the PS5 Pro's updated PSSR upscaler technology. Capcom highlighted how this enhancement improves visual details. Separately, Nintendo recommended a day-one patch for Switch 2 players to address several fixes.

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One day after Sony Interactive Entertainment announced the shutdown of its year-old PlayStation studio Dark Outlaw Games, founder Jason Blundell and former level designer JCbackfire discussed the closure on a Twitch stream. They mourned the promising early-stage project—which was not a live-service game—while expressing no ill will toward Sony amid its strategic shifts.

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