FromSoftware turns down Bloodborne remake pitch

Bluepoint Games proposed a remake of Bloodborne to Sony after its God of War project was cancelled, but FromSoftware rejected the idea. The rejection aligns with theories that the game's director prefers to keep it untouched by others. Sony's decision contributed to Bluepoint's closure amid doubts about its original game capabilities.

PlayStation enthusiasts have long anticipated a remake of Bloodborne, the acclaimed 2015 action RPG developed by FromSoftware. Bluepoint Games, known for its successful Demon’s Souls remake, appeared poised for the task. However, a recent Bloomberg report reveals that FromSoftware declined a formal pitch for the project.

The proposal emerged in 2025, following the cancellation of Bluepoint's multiplayer spin-off for God of War. That project, which involved Atreus exploring the underworld and shifting toward co-op elements, failed to materialize. With the studio seeking new directions, it suggested a Bloodborne remake internally at Sony, alongside ideas like a Ghost of Tsushima spin-off. None received approval.

Former PlayStation executive Shuhei Yoshida offered insight in a 2025 interview, sharing his personal theory on FromSoftware's stance. “I have only my personal theory to that situation,” Yoshida said. “I left first-party Sony so I don’t know what’s going on, but my theory is—because I remember Miyazaki really, really loved Bloodborne, what he created—and so I think he is interested, but he’s so successful and he’s so busy so he cannot do it himself, but he doesn’t want anyone else to touch it. So that’s my theory, and the PlayStation team respects his wish.”

Sony's leadership reportedly lost confidence in Bluepoint's ability to produce high-quality original titles, leading to the studio's closure. Meanwhile, Sony proceeds with a remake of the original God of War single-player trilogy using another team. The report hints at a possible future Bloodborne remake by FromSoftware itself, though no timeline is confirmed, leaving the game confined to PS4 for now.

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Realistic depiction of Bluepoint Games studio closure, showing office exterior with closure sign, packed boxes, and somber atmosphere.
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Sony to close Bluepoint Games studio in March

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Sony Interactive Entertainment is shutting down Bluepoint Games, the studio behind acclaimed PlayStation remakes, just five years after acquiring it. The closure, announced in an internal memo from co-CEO Hermen Hulst, cites rising development costs and industry challenges. The Texas-based team, known for Demon’s Souls and Shadow of the Colossus, will cease operations next month.

Sony Interactive Entertainment has abandoned plans to release current and future first-party single-player PlayStation games on PC, according to a Bloomberg report. Titles including last year's Ghost of Yotei and the upcoming Saros—a Returnal successor set for April 30—will stay exclusive to PS5, while multiplayer games like Marathon (launching tomorrow on PS5 and PC) and Marvel Tokon continue multi-platform. This reverses six years of ports since Horizon Zero Dawn.

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Bloomberg journalist Jason Schreier suggests Sony is shifting strategy to keep traditional single-player first-party games exclusive to PlayStation consoles. Live service titles would still launch on PC, but upcoming releases like Marvel's Wolverine appear headed for console-only debuts. This marks a potential reversal from recent years when hits like God of War reached PC platforms.

Sony revealed several upcoming indie titles for PS5 during its State of Play stream on Thursday. Highlights include a Castlevania game from Dead Cells developers and a co-op adventure called Big Walk. The event also touched on other projects like a Silent Hill game set in Scotland.

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Former Arkane Studios director Harvey Smith has shared his thoughts on the studio's shutdown by Microsoft last year, calling it a shock after years of acclaimed projects. He discussed the challenges of Redfall's development and launch during a recent podcast appearance. Smith expressed sympathy for newer team members affected by the closure.

A new action-adventure game drawing inspiration from Studio Ghibli is slated for release on PlayStation 5. Development on the project began in 2015, spanning a full decade. The title emerges from the indie gaming scene.

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Activision is branching out from Call of Duty with a new open-world role-playing game developed by its recently formed studio, Elsewhere Entertainment. Rumors also suggest involvement from Sledgehammer Games, known for the franchise's shooters. This move comes amid declining sales for the series' latest entries.

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