Former Bungie employee says studio nearly shut down pre-Sony

Liana Ruppert, a former Bungie community manager, stated that the studio faced severe financial trouble before its acquisition by Sony. She described the 2022 deal as an emergency move to prevent closure of Destiny operations.

Ruppert made the comments on X in response to claims that Sony was responsible for Destiny 2's recent challenges. "Bungie was below the red line before the Sony acquisition," she wrote. "If it wasn’t acquired right then, the studio was very close to shutting its doors at the very least on Destiny. It was an emergency acquisition."

Sony bought Bungie for $3.6 billion in 2022. The company later reported a $765 million impairment loss tied to underperformance by Marathon and ongoing issues with Destiny 2.

Player numbers for Destiny 2 rose after the Monument of Triumph update, while Marathon saw declining figures. Bungie has since confirmed continued work on Marathon.

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Realistic illustration of Sony executive facing Bungie financial loss with game references.
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Sony reports $765 million loss on bungie amid marathon issues

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Sony has taken a major financial hit on its bungie acquisition, recording an impairment loss of roughly $765 million for the fiscal year. The charge stems from underperformance by destiny 2 and the new extraction shooter marathon.

Bungie has no plans to develop Destiny 3. After content updates for Destiny 2 conclude in June, the studio will instead incubate new projects while continuing post-launch support for Marathon.

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Destiny 2 is dying and the situation could affect most of Bungie. The long-running game has left many players reflecting on its highs and lows after more than a decade.

Bungie announced plans to deliver one final major update to Destiny 2 before halting new content development. The decision follows the conclusion of the Light and Darkness saga.

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Xbox is preparing to shut down Compulsion Games and is in talks to close Double Fine and Ninja Theory as well. Studio leaders are negotiating with Microsoft over the studios' futures. Heavy job losses are expected even if some studios go independent.

Six weeks after launch, Bungie's extraction shooter Marathon is discounted 20 percent to $32 on Xbox Series X/S for the first time, following analyst estimates pegging Xbox sales at just 10 percent of the game's 1.2 million total copies. The move highlights ongoing platform struggles despite steady updates.

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Developers from the recently shuttered Dark Outlaw Games have revealed that their cancelled PlayStation project was not a live-service game, contrary to widespread assumptions. The studio, led by Call of Duty veteran Jason Blundell, was closed by Sony this week. The team attributes the cancellation to broader industry challenges rather than project quality.

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