Capcom president credits team approach for recent success

Capcom President Haruhiro Tsujimoto has credited the publisher's recent run of successful games to a shift away from individual-driven development toward a team-based model.

In an interview with Famitsu during Capcom's 43rd anniversary celebrations, Tsujimoto explained that the company moved away from relying on single creators for franchises. He noted that series often became tied to one developer's ideas, limiting future installments.

The publisher rebuilt titles from the ground up after discussions with key figures behind each franchise. Tsujimoto said the change was accepted even if it led to temporary sales declines.

Capcom faced challenges in the first half of the 2010s, including rough launches for Street Fighter V and criticism of Resident Evil 6. The turning point came with Resident Evil 7 in 2017, followed by titles such as Monster Hunter Wilds, Dragon’s Dogma 2, and Street Fighter 6.

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Realistic illustration of Resident Evil heroes Leon, Chris, and Jill with Capcom's announcement banner celebrating Requiem's sales and character retention.
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Capcom plans to retain Resident Evil veterans like Leon

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Resident Evil Requiem director Koshi Nakanishi and producer Masato Kumazawa stated that Capcom has no plans to retire iconic characters such as Leon S. Kennedy, Chris Redfield, and Jill Valentine. In a post-mortem interview, they emphasized the enduring appeal of these mainstays. The game, celebrating the series' 30th anniversary, has sold over 7 million copies in two months.

Capcom has outlined its approach to generative AI, focusing on routine tasks while keeping core creativity in human hands.

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Former PlayStation executive Shuhei Yoshida defended Sony's approach of delayed PC releases for major titles, expressing doubt about day-and-date launches and stating no evidence of a strategy change—comments coming after a Bloomberg report on halted single-player ports.

Shuhei Yoshida, former president of Sony Computer Entertainment Worldwide Studios, revealed at Australia's 2026 ALT: Games festival that Jim Ryan fired him in 2019 for refusing to follow orders. Yoshida described the dismissal lightheartedly, noting Ryan wanted him out of first-party development because he did not listen. He stayed with Sony in an indie support role until retiring in 2025.

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Capcom has stated it will not include AI-generated materials in its game content, as revealed in an investor briefing on March 23, 2026. The company plans to use AI tools to improve efficiency in development processes like graphics, sound, and programming. This comes amid backlash over Nvidia's DLSS 5 implementation in Resident Evil Requiem.

Kohei Ikeda, director of Tekken 8, announced his departure from Bandai Namco on June 1 after two decades with the company. His exit follows the departures of other senior Tekken developers in recent months.

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Strauss Zelnick, chief executive of Take-Two Interactive, stated that creating massive hits like Grand Theft Auto has become increasingly difficult. He spoke during a conference appearance on May 27.

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