Ubisoft lays off 105 at Red Storm Entertainment studio

Ubisoft has laid off 105 game developers at Red Storm Entertainment, shifting the studio from game development to an IT and Snowdrop engine support role. The North Carolina-based studio, founded in 1996 by Tom Clancy, will no longer make games. The move is part of Ubisoft's ongoing cost-cutting efforts.

Red Storm Entertainment, known for developing Tom Clancy games such as Rainbow Six, Ghost Recon, and Ghost Recon Advanced Warfighter, has been restructured by Ubisoft. On March 19, as first reported by VGC and corroborated by sources at Eurogamer and Kotaku, Ubisoft announced internally that all 105 game developers at the studio are being made redundant. The studio, acquired by Ubisoft in 2000 and based in North Carolina, will now function as a global IT and Snowdrop support team for other Ubisoft studios around the world. Laid-off employees will receive severance and career transition assistance, according to a Kotaku source within Ubisoft. Ubisoft confirmed plans to continue developing Tom Clancy games at other studios, such as Ubisoft Montreal and Massive Entertainment. Red Storm's history includes early adaptations like Tom Clancy's Politika and Tom Clancy's Rainbow Six, as well as assistance on Far Cry games. Its last published title was Assassin's Creed Nexus VR in 2023, following VR projects like Werewolves Within and Star Trek Bridge Crew. Recent Tom Clancy efforts included the cancelled Tom Clancy's The Division: Heartland in 2024—an extraction shooter set in the Midwest—and a VR Splinter Cell spin-off cancelled in 2022. Its last Tom Clancy project was Ghost Recon: Future Soldier in 2012. This follows Ubisoft's 2025 $1.25 billion Tencent bailout and other cuts, including the cancellation of Prince of Persia: Sands of Time Remake, closures of Ubisoft Halifax and Ubisoft Stockholm, and restructurings at offices in Abu Dhabi, Redlynx, and Massive Entertainment. Ubisoft described the changes as a 'major organisational, operational and portfolio reset' to address a 'persistently more selective AAA market and an increasingly competitive shooter landscape'.

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Ubisoft CEO Yves Guillemot announces new Far Cry and Assassin's Creed games at a press conference, with game artwork on screens behind him.
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Ubisoft confirms multiple Far Cry and Assassin's Creed games in development

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Ubisoft CEO Yves Guillemot has confirmed that two Far Cry projects and several Assassin's Creed titles are in active development under the new Vantage Studios. These include single-player and multiplayer experiences for Assassin's Creed, building on a community of over 30 million players last year. The announcement comes amid the company's major restructuring efforts.

Ubisoft has cut around 40 jobs at its Toronto studio, which is developing the Splinter Cell remake. The company states that the game remains in development despite the layoffs. These cuts are part of broader cost-cutting measures amid ongoing challenges at the publisher.

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Ubisoft has reached a confidential settlement with 61 former employees from its Halifax studio, who unionized before the studio closed. The union members voted overwhelmingly in favor of the deal, as announced by CWA Canada. Developers praised the company for respecting the union during negotiations.

Tencent has shut down its TiMi Montreal studio less than five years after its founding, without the team releasing any games. The closure marks another retreat by Chinese publishers from investments in North American development. Employees expressed heartbreak over the end of the promising venture.

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Ubisoft has announced that Assassin's Creed Shadows is now available on Nintendo Switch 2, alongside details on upcoming projects like Codename Hexe and Codename Invictus. The company is celebrating the game's one-year anniversary with a livestream and scaling back support for it. Additional news includes a Netflix series and a performance upgrade for Assassin's Creed Unity.

Sony has closed Dark Outlaw Games, a first-party studio founded in 2025 by former Call of Duty producer Jason Blundell, before it could announce its debut PlayStation title. Bloomberg's Jason Schreier reported the shutdown, which followed an internal announcement on Tuesday and aligns with broader PlayStation staff cuts, including mobile development teams, amid Sony's challenges with multiplayer and live-service games.

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Former Nintendo of America president Reggie Fils-Aimé described recent mass layoffs at gaming companies as a 'red flag' for senior developers considering job offers. Speaking at NYU, he urged caution with firms that have cut jobs in the past four to six years. Fils-Aimé suggested such actions indicate a willingness to repeat them.

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