Xbox boss Asha Sharma says memory costs will impact Project Helix pricing

Xbox executive Asha Sharma has acknowledged that ongoing memory shortages will affect the pricing and availability of the next-generation Project Helix console. In a recent interview, she stated that the company is not ready to announce a launch timeline amid the dynamic market conditions. Sharma emphasized focusing on factors within Xbox's control.

Asha Sharma, the head of Xbox, addressed the RAM crisis during an interview with Stephen Totilo of Game File. She directly stated, “Memory costs will impact pricing, will impact availability.” Sharma added, “As we think about being where the world plays, we will take that into consideration. So we're not ready to share a launch timeline right now. The world's pretty dynamic.” She noted that the team is concentrating on “what's in our control.” The shortages, driven by AI demands, have already prompted changes elsewhere in the industry. Valve has adjusted release plans for its Steam Machine and Steam Frame, while Sony has revised its next-generation console strategy. Industry predictions point to the memory issues persisting until late 2027 or early 2028. Xbox has seen rapid developments since Sharma's arrival, including a new logo and a Game Pass price reduction. These come after recent discussions where Sharma did not rule out bringing back exclusive games. Her cautious approach reflects broader challenges facing console makers.

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Asha Sharma unveils Project Helix next-gen Xbox console with Xbox and PC game support on stage at GDC.
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Microsoft's Asha Sharma unveils Project Helix next-gen Xbox console with Xbox and PC game support

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Xbox Gaming CEO Asha Sharma announced Project Helix, Microsoft's upcoming next-generation console, which will support both Xbox and PC games while leading in performance. The reveal via social media follows recent leadership changes, with more details planned at next week's Game Developers Conference.

Xbox VP Jason Ronald confirmed on April 21 that Project Helix will launch as a first-party console, quashing rumors it would only be chips for third-party makers like ASUS and MSI. This follows CEO Asha Sharma's March announcement of the next-gen device.

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Xbox CEO Asha Sharma stated she has not yet decided on returning to console exclusives, opting for a data-driven approach. In an interview and open letter released on April 24, Sharma and content chief Matt Booty outlined plans to fortify Game Pass, invest in hardware affordability, and establish a predictable content cadence. The announcements coincide with a new Xbox logo and leaks of a Game Pass Starter Edition.

The Asus ROG Xbox Ally X handheld gaming device has seen its price rise significantly in Japan amid ongoing RAM and storage shortages. The increase, from ¥139,800 to ¥169,800, equates to about $196 more in US dollars. This change highlights broader challenges in the gaming hardware market driven by AI demand.

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Xbox CEO Asha Sharma and chief content officer Matt Booty announced the gaming division is reverting from 'Microsoft Gaming' to simply 'Xbox.' In a memo shared on Xbox Wire following an all-hands meeting, they addressed player frustrations and pledged to reevaluate the approach to game exclusivity. The move signals a renewed focus on console as the foundation amid broader platform ambitions.

Microsoft Gaming has undergone a significant leadership transition with Phil Spencer retiring after nearly 40 years and Asha Sharma, previously president of CoreAI, stepping in as CEO. Xbox president Sarah Bond is also departing the company after eight years. The changes come amid ongoing challenges in the gaming division, including recent layoffs and studio closures.

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A Xiaomi executive warned on an earnings call that memory prices surging 'beyond imagination' are drawing smartphone makers into a long-term price-raising cycle, after which some players may suffer significant losses or even closure. The company reported a 27 percent year-on-year drop in fourth-quarter net profit.

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