Hytale pre-sales fund two years of development ahead of launch

Developer Hypixel Studios has announced that pre-purchases of its upcoming Minecraft-like game Hytale have already covered the costs for the next two years of development. The game, revived after cancellation by Riot Games, is set for early access release on January 13. Founder Simon Collins-Laflamme expects over a million players on launch day.

Hytale, an RPG-style sandbox game similar to Minecraft, entered development in 2015 under Hypixel Studios. The project gained significant attention, leading Riot Games to invest millions and acquire Hypixel in 2020. However, Riot canceled Hytale last year, prompting Hypixel to announce it would wind down operations.

In a dramatic turnaround, Hypixel co-founder Simon Collins-Laflamme acquired the game from Riot at the end of last year, reigniting interest. This revival has led to rapid progress, with early access plans revealed shortly after. The game launches on January 13, with servers going live early morning in the Americas and early evening in Europe.

Collins-Laflamme shared optimistic updates on social media. He anticipates over a million players on release day and urged buyers to download the launcher in advance to ease server strain. "Pleased to announce that we have officially secured the next two years of development costs through pre-purchases," he wrote. "Combined with my personal commitment of ten years, we are looking very strong for the future."

Hytale is available for purchase only through Hypixel's website during early access, not on Steam. Pricing options include a standard edition—listed at $23.99 in one report and $19.99 in another—along with a $41.99 Supporter Edition and $83.99 Founder's Edition, the latter two offering cosmetic extras. Collins-Laflamme warned that as a true early access title with a decade-long history, players should expect initial challenges.

This surge in pre-sales underscores renewed enthusiasm for Hytale, positioning the studio for sustained growth post-revival.

Awọn iroyin ti o ni ibatan

Photorealistic illustration depicting the triumphant early access launch of Hytale, featuring excited gamers, in-game sandbox visuals, and success metrics like 3 million players.
Àwòrán tí AI ṣe

Hytale launches in early access after revival from cancellation

Ti AI ṣe iroyin Àwòrán tí AI ṣe

Hytale, the long-awaited Minecraft-inspired sandbox game, has finally entered early access on PC following a dramatic revival. After being canceled by Riot Games in 2025, Hypixel Studios reacquired the project and secured funding through pre-orders. The launch has seen strong initial success, with nearly 3 million players and top Twitch viewership.

Hytale, the long-anticipated sandbox adventure game inspired by Minecraft, has opened pre-orders following a tumultuous development path. Early access is scheduled for January 13, 2026, at a price of $23.99. Community modders are already preparing content, including a pixelated texture pack to evoke the original Minecraft aesthetic.

Ti AI ṣe iroyin

Hypixel Studios has released Hytale in early access on January 15, 2026, after a tumultuous development history involving cancellation by Riot Games and subsequent revival. The survival game draws heavy comparisons to Minecraft, offering similar block-based exploration and crafting but with graphical enhancements and mechanical tweaks. Players are advised to prepare for complex workbench systems and resource challenges as they dive into the procedurally generated world of Orbis.

A young developer has released a mod for Hytale that replicates Fortnite's shrinking storm, enabling battle royale modes similar to old Hunger Games setups in Minecraft. Shared on January 26 via X/Twitter, the WorldBorder mod offers customizable features for other creators. This addition highlights the game's growing modding community shortly after its early access launch.

Ti AI ṣe iroyin

The developers of Nested Lands have postponed the game's early access release from January 23 to February 25. This decision allows time for crucial improvements before launch. The settlement-building RPG is set in a dark, plague-ravaged world.

Indie developer Inkle has set the price of its new game TR-49 at $7 as an experiment to encourage spontaneous purchases amid a crowded market. Narrative director Jon Ingold explained that this approach aims to prompt an immediate 'jump in' mindset among players. The game, released on January 21, has seen strong initial sales, marking Inkle's most successful launch in over a decade.

Ti AI ṣe iroyin

The co-creator of the hit climbing simulator Peak has shared insights into the unconventional thinking behind its $8 price point. Drawing from player perceptions, Nick Kaman explained how small price differences influence buying decisions on Steam. This approach aligns with advice from veteran designer Tom Francis on setting indie game costs.

 

 

 

Ojú-ìwé yìí nlo kuki

A nlo kuki fun itupalẹ lati mu ilọsiwaju wa. Ka ìlànà àṣírí wa fun alaye siwaju sii.
Kọ