Saros director dodges PC questions amid Sony's reported port pullback

Housemarque's Gregory Louden avoided questions on a potential PC release for the studio's upcoming PS5 game Saros in a recent interview, focusing solely on its PlayStation launch. This follows Bloomberg reports that Sony has scrapped PC ports for first-party single-player titles including Saros.

Housemarque, known for the PS5 roguelike Returnal (which later came to PC), is developing Saros as its next Sony first-party title. In a Game Informer interview, director Gregory Louden—who joined from Remedy Entertainment—sidestepped PC queries, stating, “Today we’re only talking about Saros and the launch on the PlayStation 5.”

The comments come after a March Bloomberg report revealed Sony recently abandoned PC plans for single-player blockbusters like Ghost of Yotei and Wolverine, citing underperformance of prior ports. Sony has not officially confirmed the shift, which aims to bolster the PlayStation ecosystem. A PlayStation spokesperson declined to comment.

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Illustrative image of a PS5 console with exclusive games like Ghost of Yotei and Saros behind a locked gate blocking PCs, symbolizing Sony's decision to halt single-player PC ports.
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Sony halts PC ports for first-party single-player PlayStation games

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Sony Interactive Entertainment has abandoned plans to release current and future first-party single-player PlayStation games on PC, according to a Bloomberg report. Titles including last year's Ghost of Yotei and the upcoming Saros—a Returnal successor set for April 30—will stay exclusive to PS5, while multiplayer games like Marathon (launching tomorrow on PS5 and PC) and Marvel Tokon continue multi-platform. This reverses six years of ports since Horizon Zero Dawn.

Following its delay to April 30, 2026, Housemarque's roguelike shooter Saros saw reviews go live on April 24 after a restrictive embargo lifted, earning acclaim for combat evolutions beyond Returnal while critics decried limits on narrative discussion. The PS5 title follows protagonist Arjun Devraj on the eclipsed planet Carcosa.

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Bloomberg journalist Jason Schreier suggests Sony is shifting strategy to keep traditional single-player first-party games exclusive to PlayStation consoles. Live service titles would still launch on PC, but upcoming releases like Marvel's Wolverine appear headed for console-only debuts. This marks a potential reversal from recent years when hits like God of War reached PC platforms.

A new report examines why sales of PlayStation exclusives ported to PC have underperformed. It points to a potential major reason behind the disappointing figures for these games.

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Developer Shift Up has indicated potential ports of its 2024 PlayStation 5 hit Stellar Blade to Xbox Series X/S and Nintendo Switch 2, possibly arriving later this year. The move aims to broaden the game's audience and build anticipation for its sequel. The studio confirmed these plans in its latest financial report.

Developers from the recently shuttered Dark Outlaw Games have revealed that their cancelled PlayStation project was not a live-service game, contrary to widespread assumptions. The studio, led by Call of Duty veteran Jason Blundell, was closed by Sony this week. The team attributes the cancellation to broader industry challenges rather than project quality.

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Recent rumors suggest that Santa Monica Studio's upcoming title could launch in 2027. This potential release is highlighted as part of a strong lineup for PlayStation 5 that year. The information comes from unconfirmed reports circulating in gaming news.

 

 

 

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