Screenbound blends 3D and 2D perspectives in platformer

Crescent Moon Games showcased Screenbound at Summer Game Fest, a platformer that requires players to navigate linked 3D and 2D spaces at once using a handheld device.

The game puts players in a first-person 3D world while they also view a parallel 2D sidescroller on a Game Boy-like screen. Solutions or obstacles visible in only one dimension force constant switching between views.

Game director Josh Presseisen said the concept began with prototypes blending dimensions before the handheld idea linked the two perspectives. Co-developer Radical Forge assisted with technical work, including a custom level editor that generates terrain from 2D tiles.

Presseisen noted that completing the first section grants access to a top-down cartridge reminiscent of retro RPGs, adding weapons and tools. Screenbound is scheduled for release on PC, Xbox, and PS5 on September 10, with a demo already available on Steam.

相关文章

Illustrative image of Xbox Partner Preview highlighting Hades 2 console release on Xbox Series X/S, PS5, and Xbox Game Pass integration.
AI 生成的图像

Xbox Partner Preview announces Hades 2 console release and more games

由 AI 报道 AI 生成的图像

Microsoft held its March Xbox Partner Preview on March 26, revealing console launches for Hades 2 and several other titles alongside new details for upcoming games. Highlights included a release date for Supergiant Games' Hades 2 on Xbox Series X/S and PlayStation 5 next month, plus fresh looks at Ryu Ga Gotoku Studio's Stranger Than Heaven. Many announced games will join Xbox Game Pass.

Tethergeist, a new puzzle platformer from O. and Co. Games and Out of Space Games, has released on PC and Nintendo Switch. The game features protagonist Mae, who uses astral projection tied to her body via a tether.

由 AI 报道

Shapefarm, a new studio based in Tokyo, has partnered with anime house Studio Massket to create Orbitals, a co-op exclusive for Nintendo Switch 2. The game features teens Maki and Omura on an interstellar quest, blending hand-drawn anime aesthetics with puzzle-solving gameplay. Developers highlight influences from 1980s anime and personal childhood inspirations.

Pearl Abyss CEO Heo Jin-young announced at a shareholders meeting that the company has begun research and development for a Nintendo Switch 2 port of Crimson Desert, acknowledging necessary compromises due to the console's lower specifications. The open-world RPG, which launched on March 19, has already sold three million copies in four days. Jin-young noted internal interest in the project amid the game's strong sales performance.

由 AI 报道

Studio MDHR revealed plans for two new Cuphead games during the Summer Game Fest showcase on June 5.

此网站使用 cookie

我们使用 cookie 进行分析以改进我们的网站。阅读我们的 隐私政策 以获取更多信息。
拒绝