Ubisoft lays off 40 staff at Toronto studio working on Splinter Cell remake

Ubisoft has cut around 40 jobs at its Toronto studio, which is developing the Splinter Cell remake. The company states that the game remains in development despite the layoffs. These cuts are part of broader cost-cutting measures amid ongoing challenges at the publisher.

Ubisoft's Toronto studio, one of the company's largest and previously involved in titles like Watch Dogs: Legion and Far Cry 6, has seen approximately 40 positions eliminated. The studio is currently handling the long-awaited Splinter Cell remake, first announced in 2021.

In a statement to Mobile Syrup, which first reported the layoffs, Ubisoft said: "This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected." The company added: "Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance."

Ubisoft confirmed that the Splinter Cell remake remains in active development, and the Toronto team will continue assisting on other projects. These layoffs follow similar staff reductions at the publisher's Swedish studios and potential cuts of up to 200 at its Paris headquarters. They stem from a wider organizational restructuring, including the recent cancellation of the Prince of Persia: The Sands of Time remake.

Last week, 1,200 Ubisoft employees participated in a strike protesting the layoffs and sweeping cost-cutting initiatives. The year 2026 has already proven tumultuous for the French publisher, marked by strikes and multiple rounds of job losses.

相关文章

Illustration of striking Ubisoft workers protesting redundancies, game cancellations, and stock plunge outside Paris studio.
AI 生成的图像

Ubisoft restructuring sparks strikes and game cancellations

由 AI 报道 AI 生成的图像

Ubisoft's recent company-wide reset has led to the cancellation of six games, studio closures, and a proposed 200 voluntary redundancies in France, prompting unions to vote for strikes. The move includes the scrapping of the long-delayed Prince of Persia: The Sands of Time remake and a price increase for the Just Dance+ service. Shares fell 34 percent, marking the company's lowest value in 15 years.

Ubisoft has laid off 105 game developers at Red Storm Entertainment, shifting the studio from game development to an IT and Snowdrop engine support role. The North Carolina-based studio, founded in 1996 by Tom Clancy, will no longer make games. The move is part of Ubisoft's ongoing cost-cutting efforts.

由 AI 报道

Embracer-owned Eidos Montreal has laid off 124 employees due to changing project needs. Studio head David Anfossi, a 19-year veteran, is also departing. The studio described the cuts as necessary to focus efforts where it can be most effective.

Sony Interactive Entertainment is shutting down Bluepoint Games, the studio behind acclaimed PlayStation remakes, just five years after acquiring it. The closure, announced in an internal memo from co-CEO Hermen Hulst, cites rising development costs and industry challenges. The Texas-based team, known for Demon’s Souls and Shadow of the Colossus, will cease operations next month.

由 AI 报道

Swedish studio 10 Chambers, known for GTFO, has confirmed significant layoffs affecting a large number of roles, including several co-founders, as it restructures to focus on upcoming game Den of Wolves. The news emerged on February 13, 2026, via LinkedIn posts from affected employees. Co-founders Ulf Andersson and Simon Viklund remain committed to the project.

Ubisoft has announced that Assassin's Creed Shadows is now available on Nintendo Switch 2, alongside details on upcoming projects like Codename Hexe and Codename Invictus. The company is celebrating the game's one-year anniversary with a livestream and scaling back support for it. Additional news includes a Netflix series and a performance upgrade for Assassin's Creed Unity.

由 AI 报道

Following cultural backlash over Assassin's Creed Shadows, Ubisoft detailed its extensive pre-production research, including expert-guided trips to Japan, to ensure historical credibility in the feudal Japan setting.

 

 

 

此网站使用 cookie

我们使用 cookie 进行分析以改进我们的网站。阅读我们的 隐私政策 以获取更多信息。
拒绝